Search found 3 matches

by mchristen
Tue Apr 03, 2007 7:40 am
Forum: Developer's Forum for Windows
Topic: Compiling without SDK installation
Replies: 5
Views: 19526

Solved

Thanks to gjaegy for the idea: the #import generates two files TDxInput.tlh and TDxInput.tli Once those files are created simply replace the #import with #include "TDxInput.tlh". Make sure to modify the last time because there is an #include with an absolute path to TDxInput.tli Now I can ...
by mchristen
Tue Apr 03, 2007 12:33 am
Forum: Developer's Forum for Windows
Topic: Compiling without SDK installation
Replies: 5
Views: 19526

Thanks for the info. I'm not very happy with this solution, but it is worth trying. So basically I would have to check in TDxInput.dll and create a custom build step registering it with regsvr32, but how about Open Source projects with public access, wouldn't it be a problem distributing TDxInput.dl...
by mchristen
Mon Apr 02, 2007 12:08 pm
Forum: Developer's Forum for Windows
Topic: Compiling without SDK installation
Replies: 5
Views: 19526

Compiling without SDK installation

We are a small development team and not everyone has a space mouse or the SDK installed. Our philosophy is check out the code and compile and it works, we don't want to depend on 3rd party INSTALLATIONS. My problem is that the line #import "progid:TDxInput.Device.1" no_namespace seems to r...