Search found 2 matches
- Wed May 02, 2007 11:12 am
- Forum: Developer's Forum for Windows
- Topic: Adding game support: Report ID's and byte ordering
- Replies: 2
- Views: 17166
Most excellent! Although I had performed similar experiments on byte ordering, I had not made the assumption that the reports were delineated as translation and rotation. Likely this was due to misinterpretation of the multi-axis controller portion of the HID usage specification. Many thanks for the...
- Wed May 02, 2007 8:53 am
- Forum: Developer's Forum for Windows
- Topic: Adding game support: Report ID's and byte ordering
- Replies: 2
- Views: 17166
Adding game support: Report ID's and byte ordering
I'm adding support for the SpaceNavigator to a real-time strategy game. As that I despise COM, especially for something as simple as USB device communication, I've opted instead to simply use interrupt IN methods. That said, I've found your report structures a bit odd. I understand that report ID 0x...