Search found 5 matches
- Wed Nov 21, 2007 1:24 pm
- Forum: Windows Discussion Forum
- Topic: <DONE> SpaceNavigator Driver - Mouse Joystick Keyboard
- Replies: 780
- Views: 1929630
- Fri Jun 01, 2007 2:41 am
- Forum: Developer's Forum for Windows
- Topic: cross-Platform API
- Replies: 1
- Views: 7896
cross-Platform API
Hi, is there any API/Lib I can use to access devices across multiple platforms (Win, Linux and Mac OS X to start with) from C? I'd prefer not to have different APIs under different platforms. What's the way to do it? Is it really just doing HID directly and thus maybe not benefiting from future enha...
- Fri May 18, 2007 7:34 am
- Forum: Windows Discussion Forum
- Topic: SpaceNavigator vs Blender
- Replies: 17
- Views: 33391
There is an issue with the SDK license requirement of listing 3dConnixon in the About text of the primary application. Even though the patch to the blender source tree doesn't reference the 3dx SDK, the plugin does require linking with the 3dx SDK static libraries. It is felt that using the plugin ...
- Sat May 05, 2007 3:15 am
- Forum: Windows Discussion Forum
- Topic: SpaceNavigator vs Blender
- Replies: 17
- Views: 33391
- Thu May 03, 2007 5:25 am
- Forum: Windows Discussion Forum
- Topic: <DONE> SpaceNavigator Driver - Mouse Joystick Keyboard
- Replies: 780
- Views: 1929630
Lucky unlucky SpacePilot user
I just got my new toy (SpacePilot) and wanted to use your driver. However I'm having the same problems as FadeToBlack and others. I noticed another strange thing. Even if the driver installs successfully no keyboard/mouse/joystick apears. However the config app is able to read buttons and positions ...