Search found 6 matches

by renderfarmer
Sun Mar 18, 2012 9:01 pm
Forum: MacOS Discussion Forum
Topic: How can I setup/configure buttons in Maya 2012 and OSX?
Replies: 1
Views: 9338

Hi Chris, On your Spacemouse, click the "menu" button. Then, from the pop-up menu choose "customize buttons". Alternatively, go to 3D Control > Customize Buttons in Maya's top menu. Once there, find your desired functions in the left hand list (very tedious) right click the desir...
by renderfarmer
Mon Apr 30, 2007 12:44 pm
Forum: Windows Discussion Forum
Topic: Longtime 3DS Max bug
Replies: 6
Views: 17187

Yeah, It's incredibly random. I import just about everything I render in Max from Solidworks or Pro/E and I still haven't found a clear pattern to what triggers the problem. Canceling the import definitely locks it up, and trying to move the spacepilot while it's importing something seems to lock it...
by renderfarmer
Thu Mar 15, 2007 9:26 am
Forum: Windows Discussion Forum
Topic: Longtime 3DS Max bug
Replies: 6
Views: 17187

Yeah, I figured that it was some sort of preventative measure 3DXware took, but it seems to forget to un-check suspend motion allot. The frustrating thing for diagnosing the problem is that it doesn't happen 100% of the time, just very often (~75%) The most likely scenario to reproduce the problem: ...
by renderfarmer
Tue Mar 13, 2007 3:51 pm
Forum: Windows Discussion Forum
Topic: Longtime 3DS Max bug
Replies: 6
Views: 17187

Longtime 3DS Max bug

This is a bug that has been around for as long as I can remember and I keep hoping it will get fixed but it never does. In 3DS Max (versions 7 through 9) when I import an object using PowerTranslators or merge objects from two scenes "Suspend Motion" often (but not always) gets automatical...
by renderfarmer
Tue Dec 26, 2006 10:55 am
Forum: Windows Discussion Forum
Topic: 3DxProENGINEER problem with Wildfire 3 x64
Replies: 27
Views: 69050

Yes, I agree, that's why I wanted for the updated 3.0.9 driver package before I said anything. Thankfully the default settings are very good, at least for my taste. But it would be nice to be able to use the full feature set. Sadly no error code, only what I wrote in my original post. Let me know if...
by renderfarmer
Fri Dec 22, 2006 8:31 am
Forum: Windows Discussion Forum
Topic: 3DxProENGINEER problem with Wildfire 3 x64
Replies: 27
Views: 69050

3DxProENGINEER problem with Wildfire 3 x64

Hi,

When I start up Pro/E Wildfire 3 x64 I get the following message:

Startup of application "3DxProENGINEER" failed.

This was the case with both the 3.0.7 and the newer 3.0.9 driver packages.

My SpacePilot does however work once in Pro/E.