Search found 5 matches
- Mon May 21, 2007 6:07 pm
- Forum: Developer's Forum for Windows
- Topic: COMless interfacing
- Replies: 22
- Views: 61747
I've also created an example of how to use WM_INPUT (RawInput). It is on the same ftp site. It takes about the same amount of code, but does handle disconnection and reconnection of new devices quite transparently. All the same caveats about bypassing the 3DxWare driver... Jim 3Dx Software Developm...
- Mon May 21, 2007 3:28 pm
- Forum: Developer's Forum for Windows
- Topic: COMless interfacing
- Replies: 22
- Views: 61747
Excellent -- thanks again
More options are always good! 
- Mon May 21, 2007 1:54 pm
- Forum: Developer's Forum for Windows
- Topic: COMless interfacing
- Replies: 22
- Views: 61747
Cool, thanks so much Jim!
I'll let you know how it goes and post any good results.

- Sat May 19, 2007 9:34 am
- Forum: Developer's Forum for Windows
- Topic: COMless interfacing
- Replies: 22
- Views: 61747
Yes please!
That would be great!! I'm quite content with the trade-offs.
Many thanks
Andy

Many thanks
Andy
- Fri May 18, 2007 10:38 pm
- Forum: Developer's Forum for Windows
- Topic: COMless interfacing
- Replies: 22
- Views: 61747
COMless interfacing
Hi there! I am new to the 3DConnection products. My company is developing and industrial simulation and control system and we wish to use the Space Nav. We are using Ogre 3D for graphics, gcc & code::blocks -- which all gives us the platform indepedence we require. Obviously COM is not very usef...