re: modifier issues across axis - yeah, thats an astute observation. Hopefully any use case only needs *one* semi-analog keypress emulator/hack
Search found 3 matches
- Tue Apr 11, 2017 5:48 am
- Forum: Windows Discussion Forum
- Topic: Space Navigator Premiere Pro Timeline
- Replies: 25
- Views: 50484
Re: Space Navigator Premiere Pro Timeline
I am happy using the XML. I would love a dictionary or linux man file for of all the commands though - nudge, nudge

re: modifier issues across axis - yeah, thats an astute observation. Hopefully any use case only needs *one* semi-analog keypress emulator/hack
re: modifier issues across axis - yeah, thats an astute observation. Hopefully any use case only needs *one* semi-analog keypress emulator/hack
- Tue Apr 11, 2017 5:34 am
- Forum: Windows Discussion Forum
- Topic: Space Navigator Premiere Pro Timeline
- Replies: 25
- Views: 50484
Re: Space Navigator Premiere Pro Timeline
Thanks for your support on the forum. I realize this is probably pushing the envelope :) Also - very nice, elegant fix! Your solution also scales quite nicely, works well with 50 unit increments, but only goes up to ~350? <Axis> <Enabled>true</Enabled> <Input> <ActionID>HIDMultiAxis_Rz</ActionID> <M...
- Tue Apr 11, 2017 12:48 am
- Forum: Windows Discussion Forum
- Topic: Space Navigator Premiere Pro Timeline
- Replies: 25
- Views: 50484
Re: Space Navigator Premiere Pro Timeline
I am running the latest driver (10.4.10) and I seem to have hit a bug? (or syntax error?) when trying to produce two keypresses on each side of an axis <Device> <Name>SpaceMouse Wireless</Name> <VendorID>256f</VendorID> <ProductID>c62e</ProductID> <InheritsFrom>Standard 3D Mouse</InheritsFrom> <Axis...