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- Wed Sep 06, 2017 9:06 am
- Forum: Windows Discussion Forum
- Topic: Spacenavigator points all cameras and target lights to 0,0,0
- Replies: 1
- Views: 2641
Spacenavigator points all cameras and target lights to 0,0,0
Hi, When opening a 3dsmax 2016 file from an explorer window: The file loads and all camera position targets/ies targets etc are all pointing towards 0,0,0 in the scene. We can correct this by selecting everything, nudging slightly and undoing the move and everything will be looking in the correct di...