Search found 6 matches

by [email protected]
Tue Sep 10, 2019 8:18 pm
Forum: Developer's Forum for Windows
Topic: C#| Override controls | VIZRT
Replies: 10
Views: 21867

Re: C#| Override controls | VIZRT

Our SDK has a function, SiGrabDevice, that your tool can use to grab the data from the device regardless of which application has focus. It's not a very nice thing to do to other 3D programs. They will not get data if they use our SDK. Thanks for your advice, In fact, we have used SiGrabDevice func...
by [email protected]
Thu Sep 05, 2019 6:56 am
Forum: Developer's Forum for Windows
Topic: C#| Override controls | VIZRT
Replies: 10
Views: 21867

Re: C#| Override controls | VIZRT

By your guidance, I found them at ".../AppData/Local/Programs/3Dconnexion/3DxWare SDK/Doc". The documentation can also be accessed from Start Menu > 3Dconnexion > 3DxWare SDK Documentation Hello, thanks for your help, here is my new problem T_T I asked a friend to make a tool which can re...
by [email protected]
Thu Sep 05, 2019 6:55 am
Forum: Developer's Forum for Windows
Topic: C#| Override controls | VIZRT
Replies: 10
Views: 21867

Re: C#| Override controls | VIZRT

Hello, I asked a friend to make a tool which can recognize the SpaceMouse's operation and then send the detected values to a given TCP/UDP server. However when I started "VIZ Artist" on my PC, the SpaceMouse will always target on it, never can send any data to the tool. (The LED screen wil...
by [email protected]
Wed May 29, 2019 10:45 pm
Forum: Developer's Forum for Windows
Topic: C#| Override controls | VIZRT
Replies: 10
Views: 21867

Re: C#| Override controls | VIZRT

Oh~ Thank you very much~

I only check the downloaded folders to explore the API documents before and cannot find any useful API document

By your guidance, I found them at ".../AppData/Local/Programs/3Dconnexion/3DxWare SDK/Doc".

That's so helpful, thank you again~
by [email protected]
Wed May 29, 2019 2:32 am
Forum: Developer's Forum for Windows
Topic: C#| Override controls | VIZRT
Replies: 10
Views: 21867

Re: C#| Override controls | VIZRT

Hi, ngomes, Thanks for your feedback In fact I have donwload the driver files, and the VIZRT can response the operations via SpaceMouse. However, it can only control model itself, but not the virtual camera. In an other word, I can not control how to use the SpaceMouse. My final requirement is like ...
by [email protected]
Tue May 28, 2019 7:48 pm
Forum: Developer's Forum for Windows
Topic: C#| Override controls | VIZRT
Replies: 10
Views: 21867

C#| Override controls | VIZRT

Hi, I am doing a touch screen SCENE on VIZRT ARTIST (a 3D Renderer engine). In fact I have finished all the inner API and waiting for input to invoke them, once those API be invoked, the virtual camera of this SCENE will move. Therefore, If I wanna using SpaceMouse (Actually I only need the gear, do...