Search found 6 matches
- Tue Sep 10, 2019 8:18 pm
- Forum: Developer's Forum for Windows
- Topic: C#| Override controls | VIZRT
- Replies: 10
- Views: 20654
Re: C#| Override controls | VIZRT
Our SDK has a function, SiGrabDevice, that your tool can use to grab the data from the device regardless of which application has focus. It's not a very nice thing to do to other 3D programs. They will not get data if they use our SDK. Thanks for your advice, In fact, we have used SiGrabDevice func...
- Thu Sep 05, 2019 6:56 am
- Forum: Developer's Forum for Windows
- Topic: C#| Override controls | VIZRT
- Replies: 10
- Views: 20654
Re: C#| Override controls | VIZRT
By your guidance, I found them at ".../AppData/Local/Programs/3Dconnexion/3DxWare SDK/Doc". The documentation can also be accessed from Start Menu > 3Dconnexion > 3DxWare SDK Documentation Hello, thanks for your help, here is my new problem T_T I asked a friend to make a tool which can re...
- Thu Sep 05, 2019 6:55 am
- Forum: Developer's Forum for Windows
- Topic: C#| Override controls | VIZRT
- Replies: 10
- Views: 20654
Re: C#| Override controls | VIZRT
Hello, I asked a friend to make a tool which can recognize the SpaceMouse's operation and then send the detected values to a given TCP/UDP server. However when I started "VIZ Artist" on my PC, the SpaceMouse will always target on it, never can send any data to the tool. (The LED screen wil...
- Wed May 29, 2019 10:45 pm
- Forum: Developer's Forum for Windows
- Topic: C#| Override controls | VIZRT
- Replies: 10
- Views: 20654
Re: C#| Override controls | VIZRT
Oh~ Thank you very much~
I only check the downloaded folders to explore the API documents before and cannot find any useful API document
By your guidance, I found them at ".../AppData/Local/Programs/3Dconnexion/3DxWare SDK/Doc".
That's so helpful, thank you again~
I only check the downloaded folders to explore the API documents before and cannot find any useful API document
By your guidance, I found them at ".../AppData/Local/Programs/3Dconnexion/3DxWare SDK/Doc".
That's so helpful, thank you again~
- Wed May 29, 2019 2:32 am
- Forum: Developer's Forum for Windows
- Topic: C#| Override controls | VIZRT
- Replies: 10
- Views: 20654
Re: C#| Override controls | VIZRT
Hi, ngomes, Thanks for your feedback In fact I have donwload the driver files, and the VIZRT can response the operations via SpaceMouse. However, it can only control model itself, but not the virtual camera. In an other word, I can not control how to use the SpaceMouse. My final requirement is like ...
- Tue May 28, 2019 7:48 pm
- Forum: Developer's Forum for Windows
- Topic: C#| Override controls | VIZRT
- Replies: 10
- Views: 20654
C#| Override controls | VIZRT
Hi, I am doing a touch screen SCENE on VIZRT ARTIST (a 3D Renderer engine). In fact I have finished all the inner API and waiting for input to invoke them, once those API be invoked, the virtual camera of this SCENE will move. Therefore, If I wanna using SpaceMouse (Actually I only need the gear, do...