Search found 4 matches
- Fri Dec 11, 2020 1:27 pm
- Forum: Windows Discussion Forum
- Topic: Space Navigator Driver with Unity dropdown
- Replies: 2
- Views: 639
Re: Space Navigator Driver with Unity dropdown
I see you are using TDxInput code. If you are starting with one of the projects from the Unity store, some have default joystick actions defined that always map some axes to actions that cause constant motion. I forget the details of it. It is a project setting that you need to remove. Yeah I found...
- Fri Dec 11, 2020 12:50 pm
- Forum: Windows Discussion Forum
- Topic: Unity Build with Space Navigator Driver
- Replies: 1
- Views: 558
Unity Build with Space Navigator Driver
Whenever I create a build of a Unity project I get "NotSupportedException: Specified method is not supported" when calling methods in SpaceNavigatorDriver namespace. All works fine in the unity editor, is there anything I am missing from the build or is it simply not supported for a standalone execu...
- Tue Dec 08, 2020 9:10 am
- Forum: Windows Discussion Forum
- Topic: Space Navigator Driver with Unity dropdown
- Replies: 2
- Views: 639
Space Navigator Driver with Unity dropdown
Using the SpaceNavigatorDriver in C# Unity script, when expanding a UI dropdown object each element is highlighted one at a time in the bottom-top order. This effectively always scrolls up the dropdown box to the top element. Every time you hover over a new element in the dropdown this issue occurs....
- Wed Dec 02, 2020 1:46 pm
- Forum: Developer's Forum for Windows
- Topic: Ghost-scrolling in Unity
- Replies: 9
- Views: 13546
Re: Ghost-scrolling in Unity
I am having this same issue with dropdown boxes. Were you ever able to find a fix to this problem?