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- Tue Oct 29, 2024 10:40 am
- Forum: Windows Discussion Forum
- Topic: Using the 3DConnexion with Unreal EXE
- Replies: 0
- Views: 14161
Using the 3DConnexion with Unreal EXE
I have an EXE file with many sub fodlers from Unreal Engine 4.16 from a client. I would like to use my wireless spacemouse to naviagate it. Is that possible? I have the lastest Windows 10 driver. The Spacemouse works outside of the EXE.