Search found 4 matches
- Tue Dec 10, 2024 10:26 am
- Forum: Developer's Forum for Windows
- Topic: Space Mouse auto-pivot problems
- Replies: 7
- Views: 21521
Re: Space Mouse auto-pivot problems
This is the WebSDK so all communication with the Navlib is done via JSON, I don't know that it's possible that there's an uninitialized memory bug on my side. I'm returning null correctly if the hit test fails but then the navlib sets this garbage point. I'm returning my model extents correctly, and...
- Mon Dec 09, 2024 2:38 pm
- Forum: Developer's Forum for Windows
- Topic: Space Mouse auto-pivot problems
- Replies: 7
- Views: 21521
Re: Space Mouse auto-pivot problems
Okay, so I've made some progress. It turns out that if you specify a pivot point manually using update3dcontroller 3dxware will never try to update it, no matter what the hit test says. Now I'm facing a different problem, Pivoting and movement work great when the hit test succeeds, it'll orbit about...
- Tue Dec 03, 2024 9:17 am
- Forum: Developer's Forum for Windows
- Topic: Space Mouse auto-pivot problems
- Replies: 7
- Views: 21521
Re: Space Mouse auto-pivot problems
So perhaps I'm providing the frustrum / view extents incorrectly. I'll experiment a bit to see what could be going wrong.
- Mon Dec 02, 2024 5:24 pm
- Forum: Developer's Forum for Windows
- Topic: Space Mouse auto-pivot problems
- Replies: 7
- Views: 21521
Space Mouse auto-pivot problems
Hi, I'm using the 3dware web SDK and I'm having issues with the auto pivot features. It's my understanding that when auto-pivot is enabled there should be calls to setLookFrom, setLookDirection etc. followed by a call to getLookAt which should return a point, which will then be used as the pivot for...