Search found 246 matches
- Mon May 23, 2011 2:39 pm
- Forum: Developer's Forum for macOS
- Topic: Space Navigator for Notebooks - how to turn on/off LED
- Replies: 6
- Views: 92557
- Thu May 19, 2011 8:14 am
- Forum: MacOS Discussion Forum
- Topic: An Open Letter to the 3DConnexion Team
- Replies: 14
- Views: 29475
To uninstall the driver, please run /Applications/3Dconnexion/Uninstall 3Dconnexion Driver.app. Beta 4 has a typo issue with the version number. It will say 10.0.3 which is the same as beta 3. Even though the reported version numbers are the same, we have confirmed the actual contents of beta 4 are ...
- Wed May 18, 2011 5:27 pm
- Forum: MacOS Discussion Forum
- Topic: An Open Letter to the 3DConnexion Team
- Replies: 14
- Views: 29475
Hi,
We have released a beta version of 3DxWare 10 for the OS X. This driver adds support for SpacePilot PRO. Since it's a beta driver, we appreciate any feedback you may have
http://www.3dconnexion.com/supported-so ... xlabs.html
We have released a beta version of 3DxWare 10 for the OS X. This driver adds support for SpacePilot PRO. Since it's a beta driver, we appreciate any feedback you may have
http://www.3dconnexion.com/supported-so ... xlabs.html
- Wed May 18, 2011 5:21 pm
- Forum: Developer's Forum for macOS
- Topic: Space Navigator for Notebooks working in a background app
- Replies: 3
- Views: 71091
- Wed May 18, 2011 5:13 pm
- Forum: Developer's Forum for macOS
- Topic: Space Navigator for Notebooks - how to turn on/off LED
- Replies: 6
- Views: 92557
Hi, param is a 32-bit coded integer. The low word is the requested LED state, the high word is the mask for LEDs to modify. In SpaceNavigator and SpaceNavigator for Notebooks, we only have one logical LED and it's number 1 so you'd use something like: state = 0x0001 or 0x0000 mask = 0x0001 message t...
- Thu May 12, 2011 7:37 am
- Forum: MacOS Discussion Forum
- Topic: How to enable joystick functionality? (SpaceNavigator)
- Replies: 2
- Views: 10298
- Thu May 05, 2011 12:15 pm
- Forum: MacOS Discussion Forum
- Topic: Space Pilot Pro functionality on Mac
- Replies: 33
- Views: 71946
Hi BDKmac, And along the lines of not knowing where the start/stop driver icon is located (perhaps you do not need one, which would be fine with me) There is no start/stop option. As you noted, one is not needed. For configuring the device, go to your System Preferences. You'll find the 3Dconnexion ...
- Tue May 03, 2011 9:35 am
- Forum: MacOS Discussion Forum
- Topic: Space Pilot Pro functionality on Mac
- Replies: 33
- Views: 71946
Hi,
Some information for SpacePilot PRO users - the new 3DxWare 10 driver for the Mac is now available and adds support for SpacePilot PRO. It's a beta driver so we would appreciate any feedback you may have.
http://www.3dconnexion.com/supported-so ... xlabs.html
Thanks
Some information for SpacePilot PRO users - the new 3DxWare 10 driver for the Mac is now available and adds support for SpacePilot PRO. It's a beta driver so we would appreciate any feedback you may have.
http://www.3dconnexion.com/supported-so ... xlabs.html
Thanks
- Tue Feb 01, 2011 9:43 am
- Forum: MacOS Discussion Forum
- Topic: 64-bit support for Snow Leopard?
- Replies: 30
- Views: 59298
Hi Dan, The symptom you describe of having to reopen the 3Dconnexion pref pane again in 32bit mode indicates that the latest driver is not installed on your machine. We had this problem about a year ago before we released our 64bit support. If you don't mind, let's start by uninstalling the current ...
- Fri Oct 29, 2010 9:17 am
- Forum: MacOS Discussion Forum
- Topic: Driver development Mac
- Replies: 16
- Views: 38257
AutoCAD 2011 for the Mac does not currently support a 3D mouse. We are contacting Autodesk to see if 3d mouse support can be enabled in a future version. If you have time, please also send them a note. It may help them prioritize this task properly. With regards to Maya 2011, please check that the p...
- Fri Oct 29, 2010 9:16 am
- Forum: MacOS Discussion Forum
- Topic: SpaceNavigator and Maya 2011
- Replies: 14
- Views: 30429
AutoCAD 2011 for the Mac does not currently support a 3D mouse. We are contacting Autodesk to see if 3d mouse support can be enabled in a future version. If you have time, please also send them a note. It may help them prioritize this task properly. With regards to Maya 2011, please check that the p...
- Mon Oct 11, 2010 8:39 am
- Forum: MacOS Discussion Forum
- Topic: Again, Spacenavigator and Maya 2010
- Replies: 2
- Views: 7985
Hi, Here are some things to check and additional info I'll need to understand what's going on: - Please ensure the plug-in 3DxMaya.bundle is in Users/Autodesk/maya/2010/plug-ins - Can you look at the MEL script console after startup and paste the output here? - Go to Window->Settings/Preferences->Pl...
- Mon Jul 26, 2010 4:46 pm
- Forum: Developer's Forum for macOS
- Topic: Plugin question
- Replies: 3
- Views: 72138
Adding a plug-in to handle 3d mouse data in an application that already has 3d mouse support in it usually leads to a bad navigation experience. Conflict inevitably arises. The best solution is to disable one of the plug-ins. Preferably the user has an easy way to toggle a switch to determine which ...
- Mon Jul 26, 2010 4:27 pm
- Forum: Developer's Forum for macOS
- Topic: Blender, GPL, and header files -- oh my!
- Replies: 1
- Views: 54883
Hi Mike, On the Mac, you can use HID Manager if you truly want to avoid using the 3Dconnexion framework. More information is available here http://developer.apple.com/mac/library/technotes/tn2007/tn2187.html If you decide to work with the 3Dconnexion framework, developers and users of blender will n...
- Fri Jun 25, 2010 11:28 am
- Forum: MacOS Discussion Forum
- Topic: Driver development Mac
- Replies: 16
- Views: 38257
Hi Neil, Thank you for your feedback on improving our products. Let me try to address your questions. We work with software vendors, such as Autodesk and McNeel, to add support for our devices. Alias and Rhino are two examples where the vendors have added support. For Alias, we will continue to disc...