Search found 4 matches
- Tue Jul 01, 2025 7:51 am
- Forum: Developer's Forum for Windows
- Topic: New Member Introduction
- Replies: 3
- Views: 18512
Re: New Member Introduction
Hi everyone, I am new to this forum and excited to be here. I’m interested in learning more about 3Dconnexion products and software. I have some questions and would appreciate guidance on where and how to post them. Could someone please guide me on how to ask questions here ? Where should I post if...
- Thu Jun 26, 2025 9:56 pm
- Forum: Developer's Forum for macOS
- Topic: Filter by RegisterConnexionClient ID?
- Replies: 2
- Views: 73152
Re: Filter by RegisterConnexionClient ID?
The documentation says "RegisterConnexionClient() returns a unique ID to identify your application to the driver. You will need to save this ID and pass it back to driver when calling certain SDK functions. You would also use this ID to filter events coming in. The driver will broadcast device...
- Thu Jun 26, 2025 1:16 am
- Forum: Developer's Forum for macOS
- Topic: Cross platform development
- Replies: 2
- Views: 67620
Re: Cross platform development
On macOS, the recommended approach is to use 3DconnexionClient.framework with RegisterConnexionClient, while on Windows the Si* functions (like SiGetEventWinInit) come from the older siapp/siact libs. They are platform-specific APIs, so cross-platform support usually means writing separate code path...
- Wed Jun 18, 2025 11:46 pm
- Forum: Developer's Forum for Windows
- Topic: Assistance with Integrating SpaceMouse Input in Unity Project
- Replies: 2
- Views: 15266
Re: Assistance with Integrating SpaceMouse Input in Unity Project
How do I enable the option to move objects with the 3Dconnexion plugin in Unity?ngomes wrote: ↑Mon Nov 25, 2024 3:41 am 3Dconnexion includes a solution for Unity in the 3DxWare 10 installation. Please refer to this FAQ article.
The plugin has multiple options, including one to enable moving objects.