Search found 5 matches

by vijay555
Tue Jun 03, 2008 7:43 am
Forum: Developer's Forum for Windows
Topic: Strange Translation Values
Replies: 14
Views: 26507

@lhmncantoni Yes, exactly what I've seen. Agreed, not just at the extremes, although I pushed to the extreme just to be sure the value shouldn't go any higher, and I still find jitter. Also agreed, the jitter will not necessarily be a different sign, but can be off by some margin, eg going from -300...
by vijay555
Mon Jun 02, 2008 12:07 pm
Forum: Developer's Forum for Windows
Topic: Strange Translation Values
Replies: 14
Views: 26507

Many thanks Jim. If you get a chance, I'd really appreciate it if you can spot anything in the demo. I'm afraid this is my first DirectInput device, so I wouldn't really know where to start on MS's site, but I'll have a look around. For now, I'm with you: I'm happy to use the 3Dx driver as it elimin...
by vijay555
Mon Jun 02, 2008 9:19 am
Forum: Developer's Forum for Windows
Topic: Strange Translation Values
Replies: 14
Views: 26507

Many thanks Jim. For an example of my experience, I was just using the "DI8ExamplePoll" example from the SDK/FTP (unmodified). Monitoring the input values, I could see that as I move in any particular direction, you would receive "jitter", eg where I am holding the cap at an appr...
by vijay555
Sat May 31, 2008 4:44 am
Forum: Developer's Forum for Windows
Topic: Jitter in Direct Input values
Replies: 1
Views: 6822

Jitter in Direct Input values

Hi all. When reading raw axis input values using Direct Input, I get a degree of "jitter", eg when pushing extreme left, you will see the input values for deflection jitter and jump back towards what would be perhaps 50-70% left deflection. So eg, where deflection should be (notionally) eg...
by vijay555
Sat May 31, 2008 4:43 am
Forum: Developer's Forum for Windows
Topic: Strange Translation Values
Replies: 14
Views: 26507

Jitter - hi all. I'm having a similar problem, when reading raw axis input values using Direct Input, that you get a degree of "jitter", so eg when pushing extreme left, you will see the input values for deflection jitter and jump back towards what would be perhaps 50-70% left deflection. ...