Search found 4 matches

by blaise
Mon Aug 20, 2012 1:02 pm
Forum: MacOS Discussion Forum
Topic: Legacy X applications
Replies: 5
Views: 18493

Re: Legacy X applications

I wrote such a proxy a while ago. It was my first experience coding with Xcode, writing a cocoa application, and writing an X11 application, so the code is a bit ugly, but it worked well enough for me and for CEI to bundle it with ensight. You can download the Xcode project here: https://www.math.ls...
by blaise
Tue Feb 13, 2007 6:56 pm
Forum: Developer's Forum for macOS
Topic: Cocoa -> X11 proxy
Replies: 1
Views: 28065

Cocoa -> X11 proxy

Hi, Following this thread http://www.3dconnexion.com/forum/viewtopic.php?t=280 , I wrote a very primitive proxy that translate motion events from the cocoa SDK into Xevents, compatible with the legacy spaceball unix SDK. I really don't know anything about X11 or cocoa programming and can barely writ...
by blaise
Thu Feb 01, 2007 4:23 pm
Forum: MacOS Discussion Forum
Topic: Legacy X applications
Replies: 5
Views: 18493

Hi Ziva, I have been putting a bit more thought into that, and poking around a litle bit. Using the code in the other threads, I have been able to recover the axis and rotation informations from my spacenavigator. CEI tell me that they incorporated the sample X11 code from the UNIX SDK, nd that they...
by blaise
Wed Jan 17, 2007 10:03 am
Forum: MacOS Discussion Forum
Topic: Legacy X applications
Replies: 5
Views: 18493

Legacy X applications

Hi,

Is there an easy way to emulate the behavior of the old unix driver and send Xevents? I am running CEI ensight on a mac, which is an X11 application.

Blaise