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- Wed Aug 26, 2009 7:48 am
- Forum: Developer's Forum for Windows
- Topic: SiInitialize takes long time if spaceball is not plugged in
- Replies: 1
- Views: 6153
SiInitialize takes long time if spaceball is not plugged in
guys, I've Spaceball installed, and my lib is 1.1.2.1(where I found in the version.h). In my application, I call SiInitialize(); when application starts. The problem is when Spaceball is not plugged in, the SiInitialize function takes several minutes to finish. It looks like it goes through all mach...