Search found 1 match

by tong.liu
Wed Aug 26, 2009 7:48 am
Forum: Developer's Forum for Windows
Topic: SiInitialize takes long time if spaceball is not plugged in
Replies: 1
Views: 6153

SiInitialize takes long time if spaceball is not plugged in

guys, I've Spaceball installed, and my lib is 1.1.2.1(where I found in the version.h). In my application, I call SiInitialize(); when application starts. The problem is when Spaceball is not plugged in, the SiInitialize function takes several minutes to finish. It looks like it goes through all mach...