Search found 8 matches
- Tue Mar 08, 2011 5:59 am
- Forum: Developer's Forum for Windows
- Topic: custom config
- Replies: 0
- Views: 7146
custom config
I am curious why it seems some programs aren't recognised by the 3DxWare control panel. Here's an example. I have created a custom config for Mudbox & saved it as "Mudbox" whilst mudbox was the only app running. If I close Mudbox, & set the control panel to any other config, then w...
- Tue Mar 08, 2011 5:19 am
- Forum: Developer's Forum for Windows
- Topic: Autodesk Showcase
- Replies: 9
- Views: 20128
Re: Need it too
Showcase is a must and I think it's really easy since is similar with other Autodesk products for which motion enable exists I briefly looked into writing a plug-in for Showcase to have 3Dx input, & from my investigation I don't think this statement is actually correct. The Showcase SDK says th...
- Tue Mar 08, 2011 2:33 am
- Forum: Developer's Forum for Windows
- Topic: Autodesk Showcase
- Replies: 1
- Views: 6217
Re: Autodesk Showcase
At one time I was thinking of doing a Showcase plug-in after I complete the one I'm working on now for Mudbox. Problem is though that the SDK chm files say that plug-ins are done in python, & being a scripting language rather than a programming language I'm not sure that provides the framework f...
- Sun Mar 06, 2011 8:01 pm
- Forum: Developer's Forum for Windows
- Topic: 3DxInput Polling
- Replies: 1
- Views: 6555
Re: 3DxInput Polling
i am using code similar to an old 3DxInput example to poll the transformations from the device: ... Now i call the method containing the code fragment above in every iteration of my frame loop. This works fine until the frame rate drops. Even at 25ms (40fps), i get very jittery motion from the devi...
- Sat Feb 26, 2011 9:55 pm
- Forum: Developer's Forum for Windows
- Topic: Confused: What API to use to add 3D Mouse support to our app
- Replies: 15
- Views: 41856
Hi Jim, First up thanks so much for all your replies. It's very much appreciated. I recommend that you continue your development with Raw Input. If you need the driver GUI, we can let you use the beta. I want you to do the view mathematics with base Raw Input though. It prevents mistakes caused by a...
- Fri Feb 25, 2011 5:29 pm
- Forum: Developer's Forum for Windows
- Topic: Confused: What API to use to add 3D Mouse support to our app
- Replies: 15
- Views: 41856
It's likely the users would have 3DxWare installed anyway IMO. This is likely for quite a while. Future versions of the application which I'm writing the plug-in for may have inbuilt 3Dx support, which negates the need to use my plug-in at all. I'm writing it for how the situation is now. :) Prefer...
- Thu Feb 24, 2011 5:48 am
- Forum: Developer's Forum for Windows
- Topic: Confused: What API to use to add 3D Mouse support to our app
- Replies: 15
- Views: 41856
- Thu Feb 24, 2011 3:03 am
- Forum: Developer's Forum for Windows
- Topic: Confused: What API to use to add 3D Mouse support to our app
- Replies: 15
- Views: 41856
Plug-in type 3Dx functionality
I'm having a go at writing a C++ plug-in to add 3Dx functionality to an application that doesn't have it, but I think should (dusting off the C++ cobwebs, hehe). I'm not trying to write something that has high end appeal, but I want it to be functional, but before I code the 3Dx side I want to clari...