Search found 8 matches

by DaveLock
Tue Mar 08, 2011 5:59 am
Forum: Developer's Forum for Windows
Topic: custom config
Replies: 0
Views: 7146

custom config

I am curious why it seems some programs aren't recognised by the 3DxWare control panel. Here's an example. I have created a custom config for Mudbox & saved it as "Mudbox" whilst mudbox was the only app running. If I close Mudbox, & set the control panel to any other config, then w...
by DaveLock
Tue Mar 08, 2011 5:19 am
Forum: Developer's Forum for Windows
Topic: Autodesk Showcase
Replies: 9
Views: 20128

Re: Need it too

Showcase is a must and I think it's really easy since is similar with other Autodesk products for which motion enable exists I briefly looked into writing a plug-in for Showcase to have 3Dx input, & from my investigation I don't think this statement is actually correct. The Showcase SDK says th...
by DaveLock
Tue Mar 08, 2011 2:33 am
Forum: Developer's Forum for Windows
Topic: Autodesk Showcase
Replies: 1
Views: 6217

Re: Autodesk Showcase

At one time I was thinking of doing a Showcase plug-in after I complete the one I'm working on now for Mudbox. Problem is though that the SDK chm files say that plug-ins are done in python, & being a scripting language rather than a programming language I'm not sure that provides the framework f...
by DaveLock
Sun Mar 06, 2011 8:01 pm
Forum: Developer's Forum for Windows
Topic: 3DxInput Polling
Replies: 1
Views: 6555

Re: 3DxInput Polling

i am using code similar to an old 3DxInput example to poll the transformations from the device: ... Now i call the method containing the code fragment above in every iteration of my frame loop. This works fine until the frame rate drops. Even at 25ms (40fps), i get very jittery motion from the devi...
by DaveLock
Sat Feb 26, 2011 9:55 pm
Forum: Developer's Forum for Windows
Topic: Confused: What API to use to add 3D Mouse support to our app
Replies: 15
Views: 41856

Hi Jim, First up thanks so much for all your replies. It's very much appreciated. I recommend that you continue your development with Raw Input. If you need the driver GUI, we can let you use the beta. I want you to do the view mathematics with base Raw Input though. It prevents mistakes caused by a...
by DaveLock
Fri Feb 25, 2011 5:29 pm
Forum: Developer's Forum for Windows
Topic: Confused: What API to use to add 3D Mouse support to our app
Replies: 15
Views: 41856

It's likely the users would have 3DxWare installed anyway IMO. This is likely for quite a while. Future versions of the application which I'm writing the plug-in for may have inbuilt 3Dx support, which negates the need to use my plug-in at all. I'm writing it for how the situation is now. :) Prefer...
by DaveLock
Thu Feb 24, 2011 5:48 am
Forum: Developer's Forum for Windows
Topic: Confused: What API to use to add 3D Mouse support to our app
Replies: 15
Views: 41856

Thanks for the reply Jim. ... We need more details ... there is a version of the 3DxWare driver in beta now that works with Raw Input ... That does though mean that your application is no longer Plug'n'Play. That doesn't bother me in the slightest. Having it plug & play was never a huge consider...
by DaveLock
Thu Feb 24, 2011 3:03 am
Forum: Developer's Forum for Windows
Topic: Confused: What API to use to add 3D Mouse support to our app
Replies: 15
Views: 41856

Plug-in type 3Dx functionality

I'm having a go at writing a C++ plug-in to add 3Dx functionality to an application that doesn't have it, but I think should (dusting off the C++ cobwebs, hehe). I'm not trying to write something that has high end appeal, but I want it to be functional, but before I code the 3Dx side I want to clari...