Search found 2631 matches
- Mon Mar 31, 2008 6:53 am
- Forum: Windows Discussion Forum
- Topic: Need Help ..! :)
- Replies: 6
- Views: 8274
- Fri Mar 21, 2008 6:37 am
- Forum: Windows Discussion Forum
- Topic: SpacePilot in XSI and macro key assignments
- Replies: 1
- Views: 4014
Hello loocas, You have to create a keyboard macro in the 3DxWare configuration for XSI. While XSI is running, you have to open the 3DxWare control panel from either the desktop icon, the control panel icon or the Start menu. This brings up a different GUI than the systray icon. Open the Button Confi...
- Thu Mar 20, 2008 9:33 am
- Forum: Developer's Forum for Windows
- Topic: using opengl's function glRotate for rotations
- Replies: 9
- Views: 21335
- Thu Mar 20, 2008 8:18 am
- Forum: Developer's Forum for Windows
- Topic: C# / C Sharp Example
- Replies: 77
- Views: 124593
- Thu Mar 20, 2008 8:16 am
- Forum: Developer's Forum for Windows
- Topic: using opengl's function glRotate for rotations
- Replies: 9
- Views: 21335
- Thu Mar 20, 2008 7:07 am
- Forum: Developer's Forum for Windows
- Topic: using opengl's function glRotate for rotations
- Replies: 9
- Views: 21335
Hello tomkirk, I've never used that function, but reading its doc, it looks like it should work fine. It applies a small rotation delta to the existing transformation. You will have to scale the angle to get something appropriate for degrees. What exactly are you seeing? The rotation should change d...
- Wed Mar 19, 2008 8:58 am
- Forum: Developer's Forum for Windows
- Topic: Disabling Buttons In Application
- Replies: 2
- Views: 7786
Hi Stuart, You have a couple of options. 1) Create and distribute a config file for your application that changes the assignment for these buttons to UNDEFINED. This is currently your only option with 3DxInput (TDxInput) the COM API. 2) If you are using the C/C++ SDK (not 3DxInput), you can use the ...
- Tue Mar 18, 2008 6:20 pm
- Forum: Feedback
- Topic: An Open Letter to 3Dconnexion:
- Replies: 27
- Views: 76443
- Tue Mar 18, 2008 2:15 pm
- Forum: Feedback
- Topic: An Open Letter to 3Dconnexion:
- Replies: 27
- Views: 76443
- Tue Mar 18, 2008 1:00 pm
- Forum: Windows Discussion Forum
- Topic: What new models support my needs?
- Replies: 13
- Views: 18529
You do have to hold the new shaped cap differently than the old ball. Given that, you should actually get better response from the new sensor--it is more precise--it makes more use of the information from your hand. The USB devices also sample your hand and transmit the data at a much higher rate, s...
- Tue Mar 18, 2008 10:15 am
- Forum: Windows Discussion Forum
- Topic: Rapidform XOR Problems
- Replies: 8
- Views: 12598
- Mon Mar 17, 2008 4:55 pm
- Forum: Windows Discussion Forum
- Topic: SpaceExplorer and Custom Button Functions
- Replies: 3
- Views: 5839
- Fri Mar 14, 2008 10:08 am
- Forum: Developer's Forum for Windows
- Topic: SpacemouseDevice dissabling Keyboard in Java?
- Replies: 2
- Views: 7807
- Fri Mar 14, 2008 10:02 am
- Forum: Developer's Forum for Windows
- Topic: As a Helicopter flight control device...
- Replies: 22
- Views: 42964
Hi Brian, The jet demo (and all the rest of the apps) work the way they do because we specifically do the math to make that happen rather than the obvious roll, yaw, pitch mathematics. The same mathematics could be done for the real situation of controlling a vehicle in line of sight. It just takes ...
- Fri Mar 14, 2008 5:41 am
- Forum: Developer's Forum for Windows
- Topic: As a Helicopter flight control device...
- Replies: 22
- Views: 42964
Hi Brian,
I can't see that video
If you have a Windows program that uses a joystick, one of our customers created a driver for the SpaceNavigator that outputs joystick data (here)
Many people are using it. It appears to be relatively stable.
Jim
I can't see that video
If you have a Windows program that uses a joystick, one of our customers created a driver for the SpaceNavigator that outputs joystick data (here)
Many people are using it. It appears to be relatively stable.
Jim