Search found 2892 matches
- Thu Feb 12, 2015 3:00 am
- Forum: Developer's Forum for Windows
- Topic: FTP site?
- Replies: 3
- Views: 7210
Re: FTP site?
Hi jcasey, I have contacted support directly by email, and they say that the examples use Vis Studio and that is my only option for coding support. There appears to be a disconnect. I looked this up. API Support recommended that you use the sample code that is included in the 3DxWare 10, available f...
- Mon Feb 09, 2015 2:44 am
- Forum: Developer's Forum for macOS
- Topic: Using Spacemouse with iOS/Android?
- Replies: 7
- Views: 114215
Re: Using Spacemouse with iOS/Android?
MMEngineer I'm assuming your setup/calibration apps for my Mac don't have any version for mobile/Android interfaces yet? Not sure I follow you. Perhaps you are asking if our SDK sample programs for the Mac can be used on Android? That's an interesting question which I did not consider (using sample ...
- Thu Feb 05, 2015 1:18 am
- Forum: Windows Discussion Forum
- Topic: Can't make Space Navigator work in SolidWorks 2005
- Replies: 9
- Views: 7398
Re: Can't make Space Navigator work in SolidWorks 2005
Hi pbengtss, Good to see that you have sorted it out. I have to run SW as administrator so that's why it didn't work. Please note that running applications and drivers "as administrator" will decrease the security of your system. 3Dconnexion does not recommend that you force programs to ru...
- Wed Feb 04, 2015 10:12 am
- Forum: Windows Discussion Forum
- Topic: Can't make Space Navigator work in SolidWorks 2005
- Replies: 9
- Views: 7398
Re: Can't make Space Navigator work in SolidWorks 2005
I'm running it as administrator. This is probably the source of the issue. The driver and the application must be run as the same user and with the same privilege elevation. Can you run the application as a normal user? If not, try starting the driver (3dxsrv.exe) with elevated privileges ("ru...
- Wed Feb 04, 2015 6:35 am
- Forum: Windows Discussion Forum
- Topic: Can't make Space Navigator work in SolidWorks 2005
- Replies: 9
- Views: 7398
Re: Can't make Space Navigator work in SolidWorks 2005
Hi pbengtss,
We do not know. It is likely that there's some sort of API issue when running SW2005 on Windows 7. Are you running the application as administrator or as a different user? If so that may well be the problem.The question is why it doesn't.
- Mon Jan 26, 2015 3:06 am
- Forum: Developer's Forum for macOS
- Topic: Using Spacemouse with iOS/Android?
- Replies: 7
- Views: 114215
Re: Using Spacemouse with iOS/Android?
Hi MMEngineer, how will I connect it to my Android tablet? You will need to ensure the tablet has "USB host" capabilities (the specification sheet for the device should tell you this). Then you need to connect either the SpaceMouse wireless dongle or the device itself using a cable. I do n...
- Fri Jan 23, 2015 12:38 pm
- Forum: Developer's Forum for macOS
- Topic: Using Spacemouse with iOS/Android?
- Replies: 7
- Views: 114215
Re: Using Spacemouse with iOS/Android?
Hi MMEngineer, Sounds like a fun project. Apple iOS devices are very locked down. Your best chance is creating a "proxy" of sorts using a separate computer connected through wi-fi to your iOS device. As far as I know, Apple does not allow apps to access unauthorised devices over USB (I bel...
- Tue Jan 06, 2015 3:11 am
- Forum: Developer's Forum for Windows
- Topic: Which SDK to use these days ?
- Replies: 3
- Views: 9743
Re: Which SDK to use these days ?
Hi AlexH2, What is the officially preferred way to access 3DX devices these days ? The way we see this, it will depend on the technology (frameworks) used to implement an application. For example, a programmer developing a Direct3D program will likely prefer to use DirectInput. We moved away from Ra...
- Tue Dec 09, 2014 7:29 am
- Forum: Developer's Forum for UNIX and Linux
- Topic: Programmatically turn blue light ON/OFF
- Replies: 2
- Views: 55842
Re: Programmatically turn blue light ON/OFF
Hi Hotdog,
Please refer to this post.also have to control the blue light ring around the knob as a indication.
- Wed May 21, 2014 3:31 am
- Forum: Windows Discussion Forum
- Topic: Installation fails with .Net 4.5.2
- Replies: 21
- Views: 27927
Re: Installation fails with .Net 4.5.2
We've tried .NET 4.5.2 developer pack and the install still completes correctly. We need to see more precisely where the problem is occurring. I believe the issue may be in the installation of 3DxWinCore (driver component). If you can, please unpack the 3DxWare64 executable and then run the 3DxWinCo...
- Tue May 20, 2014 5:11 am
- Forum: Windows Discussion Forum
- Topic: Installation fails with .Net 4.5.2
- Replies: 21
- Views: 27927
Re: Installation fails with .Net 4.5.2
Hi spainman, Sorry that you're having a difficult time installing 3DxWare 10. We did try to reproduce the "error 1001" issue on machines running Windows 7 SP1 x64 with the v. 4.5.2 update of .NET installed. The installation always succeeded. Could you please go through the process that Fre...
- Wed Dec 11, 2013 5:15 am
- Forum: Developer's Forum for Windows
- Topic: Problem with SpaceNavigator
- Replies: 2
- Views: 7542
Re: Problem with SpaceNavigator
Hi abing_hu,
I believe the SDK function SiGrabDevice() is what you're looking for.
I believe the SDK function SiGrabDevice() is what you're looking for.
- Fri Dec 06, 2013 4:47 am
- Forum: Developer's Forum for Windows
- Topic: Confilic Between Xbox-360 & Spacemouse
- Replies: 15
- Views: 60500
Re: Confilic Between Xbox-360 & Spacemouse
3Dconnexion's 3DxWare 10 installs a joystick device. It may be that games are picking that up or the games are picking the SpaceMouse Pro as the default input device. Joysticks, gamepads, keyboards and 3D mice are all variants (classes) of human interface devices (HID), a USB Implementers Forum spec...
- Thu Dec 05, 2013 5:02 am
- Forum: Developer's Forum for Windows
- Topic: Support 3D mouse for development on Mingw/QT/VTK/Windows
- Replies: 7
- Views: 19603
Re: Support 3D mouse for development on Mingw/QT/VTK/Windows
Hi zhaoyongyi, I'm sorry for not replying any sooner. Somehow your request fell through. I'm wondering if the complier, for me it's MingW/gcc , is the point of issue. Is there any experience of compling 3Dx demo code or using VTK native 3Dx support on MingW/gcc? We do not use MingW/gcc. On Windows, ...
- Mon Nov 25, 2013 2:26 am
- Forum: Developer's Forum for Windows
- Topic: Support 3D mouse for development on Mingw/QT/VTK/Windows
- Replies: 7
- Views: 19603
Re: Support 3D mouse for development on Mingw/QT/VTK/Windows
Hi zhaoyongyi,
File 3DxWare64SPP_v10-0-19_r1683.exe should install the 3DxInput COM server as the 3DxSoftware package. If you have an issue with 3DxWare 10, please try the latest 3DxSoftware (version 3.17.7).
Both packages have support for 3DxInput (implemented in file TDxInput.dll).
File 3DxWare64SPP_v10-0-19_r1683.exe should install the 3DxInput COM server as the 3DxSoftware package. If you have an issue with 3DxWare 10, please try the latest 3DxSoftware (version 3.17.7).
Both packages have support for 3DxInput (implemented in file TDxInput.dll).