Search found 136 matches
- Thu Jun 26, 2014 7:17 am
- Forum: Developer's Forum for macOS
- Topic: Button mapping in preferences not used
- Replies: 3
- Views: 66504
Re: Button mapping in preferences not used
Hello Heine, please, try to change the mask parameter of RegisterConnexionClient() to kConnexionMaskAxis only. This should do the job. Note: Do not call SetConnexionClientButtonMask() after that. If you call RegisterConnexionClient() with a button mask or call SetConnexionClientButtonMask() it tells...
- Tue Jan 28, 2014 1:15 am
- Forum: MacOS Discussion Forum
- Topic: OSX Maya 2013 64bit w/ SpaceNavigator
- Replies: 3
- Views: 9760
Re: OSX Maya 2013 64bit w/ SpaceNavigator
Hi andrewjarvis, 3DxMayaResources is actually not a plugin for Maya. It is a resource bundle supporting 3DxMaya. There is no need to load 3DxMayaResources via the Plugin Window, nor will it work (as you experienced). 3DxMaya on the other hand can be loaded and actually should be automatically loaded...
- Fri Oct 25, 2013 8:42 am
- Forum: MacOS Discussion Forum
- Topic: SpaceNavigator gets mouse control in OS X 10.9 Mavericks
- Replies: 2
- Views: 9681
Re: SpaceNavigator gets mouse control in OS X 10.9 Mavericks
Hi Keith, if you want to just have the KEXT to be installed. you need to first install the complete 3DxWareMac and remove all unwanted files manually afterwards. Please note, that our latest driver will work on OS X 10.9 Mavericks, but you will get a warning dialog after the kext has been loaded, th...
- Tue Oct 22, 2013 6:55 am
- Forum: MacOS Discussion Forum
- Topic: No fn modifer key option when creating application profile?
- Replies: 4
- Views: 10310
Re: No fn modifer key option when creating application profi
Hi kult, as Therasha already wrote, the fn key is handled in firmware and never exposed to the OS in any way so there is no way to emulate it. To my knowledge there is no support for the fn key in any API that I know of (unless Apple recently changed the implementation). Looking at possible workarou...
- Wed Nov 21, 2012 7:39 am
- Forum: MacOS Discussion Forum
- Topic: SpaceExplorer Not Working in Sketchup Using Mountain Lion 10
- Replies: 17
- Views: 39112
Re: SpaceExplorer Not Working in Sketchup Using Mountain Lio
Hello everybody, I just wanted to give a little update on this issue, not leaving you in a information void. We may have found the bug; at least a strong suspicion. If anyone here likes to verify: (For those of you that already added SketchUp according to my hint given earlier in this thread, please...
- Tue Oct 02, 2012 7:23 am
- Forum: MacOS Discussion Forum
- Topic: SpaceExplorer Not Working in Sketchup Using Mountain Lion 10
- Replies: 17
- Views: 39112
Re: SpaceExplorer Not Working in Sketchup Using Mountain Lio
Hi txparticleman, nice to hear! Although I didn't expect the workaround not to survive a reboot. Here in our Lab its stable, meaning I could reboot as often as I like (OS X 10.8.2) and SketchUp is still works. We'll keep on working on this issue anyway and I'll keep you updated when there's a fix av...
- Mon Oct 01, 2012 3:23 am
- Forum: MacOS Discussion Forum
- Topic: SpaceExplorer Not Working in Sketchup Using Mountain Lion 10
- Replies: 17
- Views: 39112
Re: SpaceExplorer Not Working in Sketchup Using Mountain Lio
Hi txparticleman, thank you for your additional info on this / your issues. Regarding GoogleEarth 6.2 it may be necessary to enable the 3D Mouse. In Google Earth open the "Preferences" menu, "Navigation" tab and check "Enable controller" (maybe you'll need to restart GE...
- Wed Sep 26, 2012 7:02 am
- Forum: MacOS Discussion Forum
- Topic: SpaceExplorer Not Working in Sketchup Using Mountain Lion 10
- Replies: 17
- Views: 39112
Re: SpaceExplorer Not Working in Sketchup Using Mountain Lio
Hi txparticleman, can you please tell me what SketchUp version you are using? Which driver (3DxWareMac) version do you use (1.7.2 official or 10.x beta)? I'll try to reproduce your issues I keep you updated. The internal tracking number for your (also frankwil's) issue is: #6193 Regards, Christian R...
- Fri Jul 27, 2012 6:27 am
- Forum: MacOS Discussion Forum
- Topic: Is SpaceNavigator Really a HID device on Mac OS ?
- Replies: 7
- Views: 17803
Re: Is SpaceNavigator Really a HID device on Mac OS ?
Hi DC, what you request for our devices has nothing to do with the driver. Its the device. As already said, all of our devices are defined as USB HID Multi Axis Controller. You mention the G27 Racing Wheel (I'm not familiar with it). This device may be defined as HID Joystick Device or even a HID Au...
- Tue Jul 10, 2012 12:30 am
- Forum: MacOS Discussion Forum
- Topic: Is SpaceNavigator Really a HID device on Mac OS ?
- Replies: 7
- Views: 17803
Re: Is SpaceNavigator Really a HID device on Mac OS ?
Hi DC,
I'm sorry that this thread was no help for you.
Since we do not provide a plugin for our 3D Mice in Unity and the Unity developers do not list our devices (Multi Axis Controller), it would be a good idea to ask them to support our devices.
Regards,
Christian
I'm sorry that this thread was no help for you.
Since we do not provide a plugin for our 3D Mice in Unity and the Unity developers do not list our devices (Multi Axis Controller), it would be a good idea to ask them to support our devices.
Regards,
Christian
- Tue Jul 10, 2012 12:25 am
- Forum: MacOS Discussion Forum
- Topic: Maya 2013
- Replies: 12
- Views: 20334
Re: Maya 2013
Hi Paul, good to year I could help! :) Well, I think you can use the mode which is appropriate for your current work: For example a "city scene". If you manipulate a building in you would most probably select "Object mode". If you want to render your result you may want to place ...
- Thu Jul 05, 2012 12:24 am
- Forum: MacOS Discussion Forum
- Topic: Maya 2013
- Replies: 12
- Views: 20334
Re: Maya 2013
Hi Paul, thank you for your information. I think for your issue you can leave the driver panel settings as they are. Do I understand you correct that your expectation are: In "object mode" you push the 3D Mouse cap to the left and the object moves left. And in "(target)camera mode&quo...
- Tue Jul 03, 2012 7:46 am
- Forum: MacOS Discussion Forum
- Topic: Maya 2013
- Replies: 12
- Views: 20334
Re: Maya 2013
Hi Vainlord, regarding the inverted axis, please have a look at the pop up menu (within Maya) and make sure, that you are not in "Camera Mode" or "Target Camera Mode". It may feel like inverted axis, especially if you're expecting the behavior to be "Object Mode". If it...
- Mon Jun 11, 2012 6:41 am
- Forum: MacOS Discussion Forum
- Topic: Is SpaceNavigator Really a HID device on Mac OS ?
- Replies: 7
- Views: 17803
Re: Is SpaceNavigator Really a HID device on Mac OS ?
You may also want to try the plugin, that is available for Unity 3D.
See this forum entry: Unity3d joystick support, or other support.
See this forum entry: Unity3d joystick support, or other support.
- Thu Oct 27, 2011 8:08 am
- Forum: MacOS Discussion Forum
- Topic: Unable to map buttons in Cineam 4d r13
- Replies: 8
- Views: 15638