Search found 2895 matches
- Tue Jul 09, 2013 8:31 am
- Forum: MacOS Discussion Forum
- Topic: Getting a weird Bug appear in Maya 2014 with SPP Connected
- Replies: 12
- Views: 16918
Re: Getting a weird Bug appear in Maya 2014 with SPP Connect
The "Auto Rotation Center" option is saved between application sessions. Thank you for reporting the bug. I will be forwarding this information internally since the issue seems to be unknown. If you can, it would be very useful if you can give us a step-by-step procedure to reproduce the p...
- Tue Jul 09, 2013 8:08 am
- Forum: MacOS Discussion Forum
- Topic: Getting a weird Bug appear in Maya 2014 with SPP Connected
- Replies: 12
- Views: 16918
Re: Getting a weird Bug appear in Maya 2014 with SPP Connect
There is a feature in the plug-in to automatically recalculate the centre-of-rotation when the scene changes. Try disabling the "Auto Rotation Center" option in the pop-up menu > "Rotation Centre". By default, you can access the popup menu by pressing the "Menu" button ...
- Tue Jul 09, 2013 5:21 am
- Forum: MacOS Discussion Forum
- Topic: Getting a weird Bug appear in Maya 2014 with SPP Connected
- Replies: 12
- Views: 16918
Re: Getting a weird Bug appear in Maya 2014 with SPP Connect
If you do not touch the sensor cap when you hit the "Calibrate" button, the device will have its rest position properly reset. If you do hold the device and then hit the button, you can see that the 3D view or object will be constantly moving. This is because the sensor mechanical rest pos...
- Tue Jul 09, 2013 3:55 am
- Forum: Developer's Forum for Windows
- Topic: 3DxTstMFC error
- Replies: 14
- Views: 20967
Re: 3DxTstMFC error
The MFC dependency is wrong. It should be "MFC100U.DLL". Somehow your system is causing the project to be built incorrectly.batigol wrote:MFC42U.DLL
MSVCR100D.DLL
MSVCRT.DLL
The installation of VS2008 Express probably added the MFC42U.DLL file and now the program seems to run well.
- Tue Jul 09, 2013 2:17 am
- Forum: Windows Discussion Forum
- Topic: Problem: 3DConnexion doesn't work
- Replies: 6
- Views: 6685
Re: Problem: 3DConnexion doesn't work
You have a suspicious semi-colon at the end of an if() statement.
There are no differences between the code snippets.
Did I win? Where's my prize?
There are no differences between the code snippets.
Did I win? Where's my prize?
- Tue Jul 09, 2013 2:12 am
- Forum: Developer's Forum for Windows
- Topic: 3DxTstMFC error
- Replies: 14
- Views: 20967
Re: 3DxTstMFC error
That's correct.batigol wrote:Platform Toolset --> v100
If you load your executable in Dependency Walker, what are the file names of "MFC<something>.dll" and "MSVCR<something>.dll"?
- Tue Jul 09, 2013 12:54 am
- Forum: Developer's Forum for Windows
- Topic: 3DxWare SDK Version 3
- Replies: 30
- Views: 55526
Re: 3DxWare SDK Version 3
I don't think so. It appears the error comes up because of how the project is converted.imnumberone wrote:You need to install VS2008 express edition, because we need some headers and libraries from this version
- Tue Jul 09, 2013 12:52 am
- Forum: Developer's Forum for Windows
- Topic: 3DxTstMFC error
- Replies: 14
- Views: 20967
Re: 3DxTstMFC error
If you look in the "Properties" of your VS2010 -converted project, what is the option "Platform Toolset" assigned to?
- Tue Jul 09, 2013 12:47 am
- Forum: MacOS Discussion Forum
- Topic: Getting a weird Bug appear in Maya 2014 with SPP Connected
- Replies: 12
- Views: 16918
Re: Getting a weird Bug appear in Maya 2014 with SPP Connect
Have you tried recalibrating the sensor?
- Mon Jul 08, 2013 10:27 am
- Forum: MacOS Discussion Forum
- Topic: Getting a weird Bug appear in Maya 2014 with SPP Connected
- Replies: 12
- Views: 16918
Re: Getting a weird Bug appear in Maya 2014 with SPP Connect
Hi jamessawle, Is it as thought the 3D mouse was being activated but no-one is touching the sensor cap? If you start the device with something leaning against the cap (even a single sheet of paper is enough), the device will have its "rest position" redefined and may be constantly sending ...
- Mon Jul 08, 2013 7:48 am
- Forum: Developer's Forum for Windows
- Topic: 3DxTstMFC error
- Replies: 14
- Views: 20967
Re: 3DxTstMFC error
Uninstall the SDK and confirm that no files are left in C:\Program Files\3Dconnexion. Then reinstall the SDK and copy the "3DxWare SDK" folder to a separate location (say C:\Temp\3DxWare SDK). Then open the .sln file in VS2010 and follow the conversion wizard. After that, rebuild. This wor...
- Mon Jul 08, 2013 4:43 am
- Forum: Developer's Forum for Windows
- Topic: 3DxTstMFC error
- Replies: 14
- Views: 20967
Re: 3DxTstMFC error
When you build a program, it will normally have a dependency on the runtime libraries it has been linked against. If the libraries are missing, then the program will fail to start.
- Mon Jul 08, 2013 4:40 am
- Forum: MacOS Discussion Forum
- Topic: Blue Ring Glow?
- Replies: 2
- Views: 6897
Re: Blue Ring Glow?
Apple has a KB article explaining the USB power characteristics and behaviour of Mac. Power to USB powers should be turned off is the display is set to switch off.
- Mon Jul 08, 2013 4:31 am
- Forum: Developer's Forum for Windows
- Topic: 3DxTstMFC error
- Replies: 14
- Views: 20967
Re: 3DxTstMFC error
It seems that the runtime dependencies (libs) are not install on your system (which is off if VS2010 is).
- Mon Jul 08, 2013 4:25 am
- Forum: MacOS Discussion Forum
- Topic: Blue Ring Glow?
- Replies: 2
- Views: 6897
Re: Blue Ring Glow?
Hi jamessawle,
I believe OS X systems will cut the power to the USB ports when switched off. They may keep the ports powered up in sleep mode, though. Can you confirm you are shutting down the system and still see the blue ring turned on?
I believe OS X systems will cut the power to the USB ports when switched off. They may keep the ports powered up in sleep mode, though. Can you confirm you are shutting down the system and still see the blue ring turned on?