I used my space mouse 3dconnexion SpaceExplorer with Google chrome 84 and all was good.
In Typescript, I can use Navigator.getGamepads(), take a row from axis [moveX moveY moveZ rotX rotY rotZ] and it was amazing.
After some time, I update Google Chrome to 104 version and found some problems. At the same time, I see either movement or turning. Look like [0,0, 0, 0.2,-0.5,0.8] or [-0.1, 0.6,0.2, 0,0,0] but not together, with different frequencies (50fps for rotating and 10fps for moving).
Today, my Google Chrome updated to 107 version and It looks scary.
I tested my spacemouse on https://gamepad-tester.com/ and https://greggman.github.io/html5-gamepad-test/ .
How I can fix my problem with movement data?
Thanks.
Spacemouse doesn`t work on new version chrome on Windows
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Re: Spacemouse doesn`t work on new version chrome on Windows
Hey, did you have this fixed? I run into the same issue currently.