Inputs for Navigation

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Jorge_dPO
Posts: 1
Joined: Fri Feb 19, 2021 8:22 pm

Inputs for Navigation

Post by Jorge_dPO » Fri Feb 19, 2021 8:31 pm

Hello, I am trying to make a 3d mouse by myself since I do not have the budget to buy an original one, since I design in 3d as a hobby, and I wanted to know what kind of inputs the original mouse sends to fusion 360 to be able to rotate and move the camera around of the environment, since for now I can only move it with the typical emulators that assign mouse and keyboard functions to joystick buttons, and well, seeing that a 3d mouse is plug and play I would like to know what type of command it sends to fusion.
Many thanks in advance, and if for anything this question does not belong to this forum, I apologize.

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