Hi All,
I am working on a web app that requires grabbing inputs of a spacenav. I know that some sites such as OnShape are able to interact with the spacenav, but it doesn't show up as a gamepad as I had hoped it would. Does anyone have experience/suggestions/solutions to using the spacenav with a Chrome browser?
Thanks,
Gabe
Chrome browser support on OS X Big Sur
Moderator: Moderators
Re: Chrome browser support on OS X Big Sur
Hi dulacarnold,
Since you mention Onshape, have a look in the "web" directory of the 3DxWare SDK for Windows. It includes samples (WebGL) and documentation for 3DconnexionJS, a JavaScript framework 3Dconnexion maintains to support our range of devices.
We plan to integrate the Mac and Windows SDK, given time. The 3DconnexionJS is supported in both platforms.
Note that end-users need to have a driver installation.
By "spacenav", I believe you mean "SpaceNavigator" and 3D mice in general.dulacarnold wrote: ↑Fri Feb 19, 2021 8:43 amI am working on a web app that requires grabbing inputs of a spacenav. I know that some sites such as OnShape are able to interact with the spacenav, but it doesn't show up as a gamepad as I had hoped it would. Does anyone have experience/suggestions/solutions to using the spacenav with a Chrome browser?
Since you mention Onshape, have a look in the "web" directory of the 3DxWare SDK for Windows. It includes samples (WebGL) and documentation for 3DconnexionJS, a JavaScript framework 3Dconnexion maintains to support our range of devices.
We plan to integrate the Mac and Windows SDK, given time. The 3DconnexionJS is supported in both platforms.
Note that end-users need to have a driver installation.
Nuno Gomes