Blender 2.46 rotations reversed

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Blender 2.46 rotations reversed

Post by maity » Mon Jun 09, 2008 7:18 am

I just installed Blender 2.46, Space Navigator and put the 3DxNdofBlender.plug plugin into the Blender plugins directory. It worked out of the box - however - the rotation axes are reversed. If I want to turn the Blender cube right, it turns left and vises versa. The 3DConnexion test cube works fine. Is there a value somewhere I can change?

Thanks for your help!


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Joined: Wed Mar 14, 2007 5:55 pm
Location: SF Bay Area, CA

Post by ettore » Tue Jun 10, 2008 9:42 pm

Hi Maity, unfortunately there's a bug in the current 2.46 release of blender, where RY is rotated in turntable mode. You should be able to reverse the axis using our driver panel. However, if you do that you're going to have a reversed axis in fly mode.

This is clearly a bug. We have fixed that internally and we are currently testing it. I can't comment when we are going to have a public build, but hopefully soon.
ettore pasquini
software engineer
3Dconnexion, inc.

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