3DxVirtualLCD using >90% CPU

Questions and answers about 3Dconnexion devices on macOS.

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sumguy
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3DxVirtualLCD using >90% CPU

Post by sumguy » Wed Aug 13, 2014 12:47 pm

Using MODO 801 SP2 and Space Navigator, the process "3DxVirtualLCD" uses over 90% CPU.

What is the purpose of it? I can't find any information about it anywhere, except that it's something to do with Space Mouse Pro.

If I kill the process, everything seems to work ok. Assuming it's not needed, how can I disable it permanently?

UtaSH
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Re: 3DxVirtualLCD using >90% CPU

Post by UtaSH » Thu Aug 14, 2014 2:01 am

Hi sumguy,

yes, this is a feature for the SpaceMouse Pro. Of course it should not take 90% of your CPU. It usually doesn't do that.

As you are using a SpaceNavigator you can just delete the 3DxVirtualLCD.exe from the installation folder of 3DxWare. The path is C:\Program Files\3Dconnexion\3DxWare\3DxWinCore64.

sumguy
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Re: 3DxVirtualLCD using >90% CPU

Post by sumguy » Thu Aug 14, 2014 7:38 am

I'm using Mac OS X...

sumguy
Posts: 13
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Re: 3DxVirtualLCD using >90% CPU

Post by sumguy » Sat Aug 16, 2014 1:01 pm

Hi UtaSH,

how can I disable 3DxVirtualLCD on Mac OS X?

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Re: 3DxVirtualLCD using >90% CPU

Post by UtaSH » Mon Aug 18, 2014 7:42 am

Hi sumguy,

yes, sorry. Mac OS X.

Which driver version is installed?
Which hardware do you have?

sumguy
Posts: 13
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Re: 3DxVirtualLCD using >90% CPU

Post by sumguy » Mon Aug 18, 2014 4:17 pm

3DxWare 10.2.0 (also tried it with the previous version, same problem)
SpaceNavigator NB, Firmware 4.35
OS X 10.9.4

UtaSH
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Re: 3DxVirtualLCD using >90% CPU

Post by UtaSH » Wed Aug 20, 2014 2:39 am

I will send you a PM.

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