
Unreal Engine Support
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Unreal Engine Support
Hi, will there be any unreal engine support coming soon? I work hand in hand with 3DSMax and Unreal and it would be great if I could have the same freedom of functionality and performance that I achieve with my space mouse in both apps.


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Re: Unreal Engine Support
I don't know but if Unreal Engine Support is coming it will be a good thing.
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Re: Unreal Engine Support
There may be a solution - check out https://github.com/ParcelRot/SpaceNav3D
You will need to download the SDK to make this work.
-- Ksquared64
You will need to download the SDK to make this work.
-- Ksquared64
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Re: Unreal Engine Support
rejoice there is now support added in the 10.7.1 , however from my testing on 4.26 it seems to be broken or missing some libraries...
Re: Unreal Engine Support
It's very complicated getting this to work but it works.
I had to unzip the "3DxWare64_v10-7-1_r3280.exe" installer and go into the unzipped folder,
there I ran "3DxUnreal64.msi" which installed the plugin into the harddrive but not into unreal, even though it looks like it did.
I then went into the plugin installed folder "C:\Program Files\3Dconnexion\3DxUnreal\Plugins\4.26\"
I then copied "TDxUnrealEditor" to "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins" and started unreal but it wouldn't load
so I went into another plugin folder in "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins\FX\Niagara" opened a "Niagara.uplugin" in notepad and copied the "BuildId" "14830424" to "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins\TDxUnrealEditor\TDxUnrealEditor.uplugin" opened unreal and opened the plugins panel and went to input devices where I could enable the 3DxUnreal plugin then restarted unreal and now my spacemouse is working!
whew....
I had to unzip the "3DxWare64_v10-7-1_r3280.exe" installer and go into the unzipped folder,
there I ran "3DxUnreal64.msi" which installed the plugin into the harddrive but not into unreal, even though it looks like it did.
I then went into the plugin installed folder "C:\Program Files\3Dconnexion\3DxUnreal\Plugins\4.26\"
I then copied "TDxUnrealEditor" to "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins" and started unreal but it wouldn't load
so I went into another plugin folder in "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins\FX\Niagara" opened a "Niagara.uplugin" in notepad and copied the "BuildId" "14830424" to "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins\TDxUnrealEditor\TDxUnrealEditor.uplugin" opened unreal and opened the plugins panel and went to input devices where I could enable the 3DxUnreal plugin then restarted unreal and now my spacemouse is working!
whew....
Re: Unreal Engine Support
Ok very excited to hear of a success case for this but stuck at the start... what ZIP??? it is just a EXE that downloads from the 3dconnexion site. I even tried the 32bit link, and the archived driver, also EXE.
Re: Unreal Engine Support
You can run unzip / 7-zip / etc on that exe. It will pull out all the pieces.
Re: Unreal Engine Support
This is a great hack that worked however the file that needs to be updated is "C:\Program Files\3Dconnexion\3DxUnreal\Plugins\4.26\TDxUnrealEditor\Binaries\Win64\UE4Editor.modules" not the TDxUnrealEditor.uplugin file like you said, and you can get the Niagara BuildId from its respective UE4Editor.modules file.tomnel wrote: ↑Sat Jan 09, 2021 12:23 amIt's very complicated getting this to work but it works.
I had to unzip the "3DxWare64_v10-7-1_r3280.exe" installer and go into the unzipped folder,
there I ran "3DxUnreal64.msi" which installed the plugin into the harddrive but not into unreal, even though it looks like it did.
I then went into the plugin installed folder "C:\Program Files\3Dconnexion\3DxUnreal\Plugins\4.26\"
I then copied "TDxUnrealEditor" to "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins" and started unreal but it wouldn't load
so I went into another plugin folder in "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins\FX\Niagara" opened a "Niagara.uplugin" in notepad and copied the "BuildId" "14830424" to "X:\Program Files\Epic Games\UE_4.26\Engine\Plugins\TDxUnrealEditor\TDxUnrealEditor.uplugin" opened unreal and opened the plugins panel and went to input devices where I could enable the 3DxUnreal plugin then restarted unreal and now my spacemouse is working!
whew....
Almost gave up but glad I didnt! The offical plugin works much better than the Microdee alternative. Pls correct the build issue 3D connexion team.
Re: Unreal Engine Support
We have. The bug is tracked with reference (WIN-782). Sorry for the inconvenience.
More details in this post.
Nuno Gomes
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Re: Unreal Engine Support
Hello,
I am also interested in using the spacemouse with Unreal Engine. I was able to figure out that the official 3D Connexion plugin for Unreal Engine comes with the regular installer. I had to check an extra checkbox below the main window. I was wondering, though, how do you access the Unreal Engine plugin from unreal engine? I don't see it in the plugins list. How do you add the official plugin to the Unreal IDE?
Thanks
I am also interested in using the spacemouse with Unreal Engine. I was able to figure out that the official 3D Connexion plugin for Unreal Engine comes with the regular installer. I had to check an extra checkbox below the main window. I was wondering, though, how do you access the Unreal Engine plugin from unreal engine? I don't see it in the plugins list. How do you add the official plugin to the Unreal IDE?
Thanks
Re: Unreal Engine Support
What engine version are you using?spaceforrobots wrote: ↑Sat Feb 20, 2021 4:28 pmI was wondering, though, how do you access the Unreal Engine plugin from unreal engine? I don't see it in the plugins list. How do you add the official plugin to the Unreal IDE?
Note the 3Dconnexion add-in is for Unreal Editor only. To use a 3D mouse in game play, you can use Raw Input support (already integrated in the engine).