Unity Build with Space Navigator Driver

Questions and answers about 3Dconnexion devices on Windows.

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jwick
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Re: Unity Build with Space Navigator Driver

Post by jwick »

You are using one of the Unity store solutions?
I think they only work in the editor.
PatHightree
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Joined: Wed Jun 30, 2021 3:00 pm

Re: Unity Build with Space Navigator Driver

Post by PatHightree »

Hi, I'm the author of the Unity SpaceNavigator driver asset, I have a new version in the works.
The driver foundation has been rebuilt on top of Unity's new Input System.
This fixes a lot of incompatibilities (especially in builds) and no longer needs the 3Dconnexion driver.
Also, it is now compatible with the Unity package manager.

I am working towards a new asset store release and I'm looking for beta testers to test compatibility with different 3dconnexion devices and operating systems.
Please give it a try and submit a github issue if your device is not supported.

you can find it here
https://github.com/PatHightree/SpaceNavigator
Please see the github page for instructions on downloading and installation
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