Hello,
I am using SpaceMouse Wireless with Unity3D on Windows.
Followed the instructions here:
https://3dconnexion.com/uk/support/faq/ ... t-loading/
The SpaceMouse works perfectly for navigating the scene in Edit mode.
What I am experiencing is that after I add the 3DxUnity3D package to my Unity project, the time that it takes to switch to "Play" mode increases by about 10 seconds. (During this time a dialog box shows the message "Reload Script Assemblies".) That is a significant difference, given that without the package launching the project is almost instantaneous. That is a rather high price to pay in a frequent dev-test loop. Especially because there is no use for the SpaceMouse during Play mode, therefore slowing down the build and launch process seems unjustified.
I wonder if there is any way to work around this issue.
My setup:
Windows 11
Unity 2021.3.14f1
3DxWare 10.8.10.3503
3DxWinCore 17.8.10.19684
Note: I also tried with Unity 2022.2.0b16, similar results, with the message in the dialog being "Reloading Domain".
Thank you for your support.
Regards,
Marton
Unity3d "Reload script assemblies" slowdown when switching to Play mode
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