Similar to a previous post (https://forum.3dconnexion.com/viewtopic ... er#p110890), after the latest 3DConnexion software update (10.8.11.3519), my SpaceMouse no longer behaves properly in Blender.
The Tilt function (i.e. tilting the cap left/right, resulting in a Dutch angle viewport - outlined in RED, below) now spins on the Z axis.
The Rotate function (i.e. turning the cap left/right - outlined in YELLOW, below) now spins on the X/Y axis.
FYI: My Z axis in Blender is the vertical axis.
These two settings now are somehow switched (not reversed in direction, literally switched).
No matter how many settings I adjust, in the 3DConnexion software and/or in Blender's NDOF settings, I cannot get these two functions to work properly. This latest update has essentially rendered my SpaceMouse useless.
SpaceMouse Blender behavior changed after 10.8.11 update
Moderator: Moderators
-
- Posts: 8
- Joined: Wed Nov 30, 2022 9:47 am
SpaceMouse Blender behavior changed after 10.8.11 update
- Attachments
-
- wrong rotations.jpg (74.28 KiB) Viewed 2053 times
-
- Posts: 8
- Joined: Wed Nov 30, 2022 9:47 am
Re: SpaceMouse Blender behavior changed after 10.8.11 update
UPDATE: I re-downloaded last year's driver (2021) and software from the 3DConnexion site, uninstalled the new version and restarted my computer, then installed the old driver/software.
Things still didn't work properly, so I clicked "Reset All Settings" and that seemed to fix the issue. Somehow it seems that, despite uninstall/clean installation, there were some leftover 3DConnexion files somewhere hidden on my computer that were causing the mouse to use old settings.
Once I reset all settings, suddenly I had the rotate and tilt functions back again, without changing any other settings in Blender or the 3DConnexion software (i.e. no manual changes to the 3DConnexion software settings).
Things still didn't work properly, so I clicked "Reset All Settings" and that seemed to fix the issue. Somehow it seems that, despite uninstall/clean installation, there were some leftover 3DConnexion files somewhere hidden on my computer that were causing the mouse to use old settings.
Once I reset all settings, suddenly I had the rotate and tilt functions back again, without changing any other settings in Blender or the 3DConnexion software (i.e. no manual changes to the 3DConnexion software settings).
-
- Posts: 1
- Joined: Fri Feb 03, 2023 1:45 am
Re: SpaceMouse Blender behavior changed after 10.8.11 update
I met the same problem.
but I clicked reset all settings all in OK.
10.8.11.3519
but I clicked reset all settings all in OK.
10.8.11.3519