3DMouse gaming videos

If you have questions or comments concerning any non-support related 3Dconnexion topic, please use this forum.

Moderator: Moderators

Post Reply
Hypersonic
Posts: 265
Joined: Mon Jul 12, 2010 5:58 pm

3DMouse gaming videos

Post by Hypersonic »

Made a webpage awhile back with many playlists of YouTube videos all with 3DMouse gaming. I believe all are 4K 60. Many of them are 90's games. A few newer ones which are all Valve productions (Portal 1, Half Life 2, Left for Dead 1.) I still have alot more to upload sitting on my harddrives that I need to upload (ISP has fast downstream but slow upstream.)
https://sites.google.com/view/3dmouse-gaming/home

3DMice are still my favorite device to game with!
imperativeoz
Posts: 5
Joined: Tue Aug 25, 2020 7:00 pm

Re: 3DMouse gaming videos

Post by imperativeoz »

How di you get this done? I want to use the 3Dconnexion SpaceMouse Pro Wireless with Call of Duty warzone.
Hypersonic
Posts: 265
Joined: Mon Jul 12, 2010 5:58 pm

Re: 3DMouse gaming videos

Post by Hypersonic »

I created XML files for each of the game engines. Luckily the engines did support controllers. I've haven't tried Call of Duty Warzone, but it might be possible. https://www.gameskinny.com/lmlin/how-to ... zone-on-pc
imperativeoz
Posts: 5
Joined: Tue Aug 25, 2020 7:00 pm

Re: 3DMouse gaming videos

Post by imperativeoz »

Thank You!. Is there a detailed guide (step by step) to create these Xml files?
Hypersonic
Posts: 265
Joined: Mon Jul 12, 2010 5:58 pm

Re: 3DMouse gaming videos

Post by Hypersonic »

There might be some good guides, but this is what I usually do

Copy JoystickTemplate.xml from
%programfiles%\3Dconnexion\3DxWare\3DxWinCore64\Cfg

then paste here
%appdata%\3Dconnexion\3DxWare\Cfg\

Then rename the file to identify that app/game that it's for (retain the .xml suffix)

Open it up with a text editor and edit these attributes in
<AppInfo>
<Name>gameName</Name>
<ExecutableName>gameExecutable.exe</ExecutableName>

Before you had to edit the device entry specific to the model 3Dmouse you were using, but now it seems that you can just edit one device entry that applies to all models.

<Devices>
<Device>
<Name>Standard 3D Mouse</Name>
<ID>ID_Standard_3D_Mouse</ID>

Usually there's setup in the game itself, typically in the in-game menu.
Post Reply