Greetings, I have a helpful idea for the blueprint editor inside Unreal Engine 4 and 5. It would be so helpful for the 3d mouse to support 2d panning and 2d zooming .
maybe click context sensitive . so when you want to interact with a 3d model you click on model.when you want to pan or zoom graphs in the blueprint editor you click anywhere in the graph and the 3d mouse switches to 2d panning/zooming. this is helpful for long blueprints with many nodes.
Similar to how you guys did the substance painter 2d panning/zooming feature.(huge time saver ) at this point the 3dmouse is a extension of my hand so its weird when i cant use it. Currently when in blueprint editor the mouse resorts to rotating objects.
i believe this would save people alot of time and not to mention wrist pain because unreal engine relies exclusively on right click drag panning. this gets old and i do not have a mouse, i have a wacom tablet so i rely even more on my 3d mouse to help with my wrist pain. it would speed up workflow so quick! this is why i bought space mouse enterprise because its ergonomic and to improve my speed. its great to see 3dconnexion support unreal engine so a couple of tweaks and it would be a solid experience. i hope this is taken in consideration, thanks
Feature Request 2D panning/zooming Unreal Engine
Moderator: Moderators
-
- Posts: 8
- Joined: Mon Mar 21, 2022 9:49 pm
Feature Request 2D panning/zooming Unreal Engine
- Attachments
-
- 3d-mouse-suggestion-2d-pan-low-res.jpg (98.11 KiB) Viewed 12462 times