Hello,
I was wondering how licensing etc. works for the libraries. If I create an application that integrates the 3D connection libraries, am I allowed to bundle the library and header files with my application or will the user need to download them separately in addition to installing the driver?
I'm also wondering if I need to include the SDK license in my application or if there is another license I need to include in my software when I ship it.
Bundling TDxNavLib in application and Licensing
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Re: Bundling TDxNavLib in application and Licensing
Depends on what file you are referring to.matrHS wrote: ↑Fri Oct 18, 2024 2:00 am Hello,
I was wondering how licensing etc. works for the libraries. If I create an application that integrates the 3D connection libraries, am I allowed to bundle the library and header files with my application or will the user need to download them separately in addition to installing the driver?
The TDxNavLib.dll file is a component of the 3DxWare 10 driver and it is a license violation to copy or distribute it in third-party products.
The TDxNavLib.lib is a library that can be linked to a program and the program (the "object code") can be freely distributed according the the SDK license. Distributing the SDK or copies of the SDK is not allowed, so each user will need to download the SDK separately.
You do not need to include a copy of the SDK license but there is an attribution requirement. See section 2 of the SDK license.I'm also wondering if I need to include the SDK license in my application or if there is another license I need to include in my software when I ship it.
Re: Bundling TDxNavLib in application and Licensing
Thanks for the response!