Programming SpacePilot without using DirectInput

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jdelatorre
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Joined: Sun May 29, 2011 9:03 am
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Programming SpacePilot without using DirectInput

Post by jdelatorre »

Hi all,

I am a spanish developper and today I put in my personal blog (http://www.jesusdelatorre.com) and under Creative Commons Non Commercial license a Visual Basic 2010 sample for programming the old SpacePilot without using DirectInput accessing.

The post is in spanish but the source code is well commented in english (and variables names), comments are wellcome if you test this program in the new SpacePilot Pro or another compatible device.

The link to this post:

http://www.jesusdelatorre.com/showpost. ... &postID=21

Best regards. :) :)
Jesus de la Torre.
jdelatorre
Posts: 3
Joined: Sun May 29, 2011 9:03 am
Contact:

Post by jdelatorre »

I forgot to say that this sample uses the old API from 3DConnexion...

:wink:
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