Space navigator not working with Cinema 4D r14

Questions and answers about 3Dconnexion devices on macOS.

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cinema4duser
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Space navigator not working with Cinema 4D r14

Post by cinema4duser »

Has anyone gotten Space navigator to work with Cinema 4D r14 on OSX 10.8.2?

As you can see from my image I am unable to select anything. Radio buttons will not select, just highlight.

Support doesn't seem to know why.

Image
Fred
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Re: Space navigator not working with Cinema 4D r14

Post by Fred »

Cinema 4d is supported natively in the application.
Please contact Maxon and report a bug issue.
Since i believe this issue is only affecting 4Dr14 release version.
Maxon can always contact our programmers for assistance.
cinema4duser
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Re: Space navigator not working with Cinema 4D r14

Post by cinema4duser »

Can you please ask your programmers for help then?
Fred
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Re: Space navigator not working with Cinema 4D r14

Post by Fred »

It's up to the programmers of Cinema 4D to fix the issue.
If they have any questions, they know how to contact our programmers.
They need to fix their radio button. It's is not part of 3Dconnexion.
cinema4duser
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Re: Space navigator not working with Cinema 4D r14

Post by cinema4duser »

Anyone want to buy a cheap space navigator? I have no use for it.
prowlmedia
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Re: Space navigator not working with Cinema 4D r14

Post by prowlmedia »

Fred wrote:It's up to the programmers of Cinema 4D to fix the issue.
If they have any questions, they know how to contact our programmers.
They need to fix their radio button. It's is not part of 3Dconnexion.
prowlmedia
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Re: Space navigator not working with Cinema 4D r14

Post by prowlmedia »

cinema4duser wrote:Has anyone gotten Space navigator to work with Cinema 4D r14 on OSX 10.8.2?
As you can see from my image I am unable to select anything. Radio buttons will not select, just highlight.
Support doesn't seem to know why.
Image
Hi... I had exactly the same issue and found a work around....

1. Without c4d open. Open up the System preferences > 3d Connection
2. Configure drop down box > Demos...
3. Run the Box demo....Check it works.
4. Open up C4D - make sure the 3d mouse dialog is open and enabled - I think that has to remain open and on screen ( I have it as a tab )

Works every time. Only have to do this once per boot up.
Fred wrote:It's up to the programmers of Cinema 4D to fix the issue.
If they have any questions, they know how to contact our programmers.
They need to fix their radio button. It's is not part of 3Dconnexion.
Well I think it's actually that the 3d connection driver is not starting up. Possibly cinema 4d should start that and it's failing to?

Or it's something to do with the 3d ConnectonHelper process - Even if it's open in the activity monitor it won't work in c4d until you run a demo...
cinema4duser
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Re: Space navigator not working with Cinema 4D r14

Post by cinema4duser »

Woah! Thank you prowlmedia!!! It works!

It's been very frustrating over the years gett support on co-dependent software/drivers because software companies like to blame each other and not take any responsibility.

Whatever. I'm happy again.
prowlmedia
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Re: Space navigator not working with Cinema 4D r14

Post by prowlmedia »

No problem also If you want you can auto Launch the System pref for 3d connex. at start up

1. spotlight launch app > AppleScript Editor.app

2. Paste the code :

tell application "System Preferences"
run
set the current pane to pane "3Dconnexion"
quit application "System Preferences"
end tell

3. Press the Compile button at the top of the editor window
4. Save... File format - application (not script) - call it "3dConnexStartup.app" or whatever to your applications/utilities
5. Preferences > Users & Group > loginitems tab > + add that app to the login items and it will run silently on startup

Done.

If you want you can have it show what it's doing by changing 'run' to 'activate' and it will open up and swich to the pane and close.

tell application "System Preferences"
activate
set the current pane to pane "3Dconnexion"
quit application "System Preferences"
end tell


I have a lot of scripts doing stuff - auto switching audio Outs for example - from digital to headphones.
https://discussions.apple.com/thread/46 ... 0&tstart=0
Fred
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Re: Space navigator not working with Cinema 4D r14

Post by Fred »

I spoke with One of the Programmers. They have narrowed down the issue to Mountain Lion security is blocking the ability for the application to recognize the driver is already running.

A new Mac driver release will be needed to make this extra Script step (Prowlmedia) provided for you to be unnecessary. Unfortunately we are not able to provide a date when the new software will be available.It will be posted on our download page as soon as it is released.The Release Notes .PDF for the driver lists issues that have been addressed and plugins that have been updated.

Mountain Lion hasn't been fully tested with the driver 1.7.2 This was made for previous releases.
In most cases there hasn't been an issue, since it works without problems on earlier releases of the application.
You can try the Beta, and see if this doesn't require the opening and closing of the 3d panel. That driver implements differently than the 1.7.2 driver.
cinema4duser
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Re: Space navigator not working with Cinema 4D r14

Post by cinema4duser »

prowlmedia = power user!

Next I need to learn how to write useful scripts like this!
cinema4duser
Posts: 7
Joined: Mon Feb 18, 2013 11:10 pm

Re: Space navigator not working with Cinema 4D r14

Post by cinema4duser »

Kind of mind blowing you just wrote a script for this. Works great. (and I have no idea what I just did!)
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