Hello,
We have two 3D mouse SpaceNavigator and we use Cinema 4D.
Unfortunely : today the 3D mouse SpaceNavigator get mouldy in their cartons.
3D Connection has asked us to make direct contact with the Maxon developers to know when they have finish to develop the pilot for the Cinema4D interface.
Response from Maxon: we do not know when we will have finish to develop this pilot.
Does anyone have more information about the pilot interface SpaceNavigator between Cinema4D ?
Pilot interface SpaceNavigator between Cinema4D ?
Moderator: Moderators
Pilot interface SpaceNavigator between Cinema4D ?
3D Weave - Agence d'illustration 3D
Fabrice Escalier
www.3dweave.com
www.3dcliparts.com
http://www.3dweave.com/blog3d/
01 55 86 26 89
Fabrice Escalier
www.3dweave.com
www.3dcliparts.com
http://www.3dweave.com/blog3d/
01 55 86 26 89
Re: Pilot interface SpaceNavigator between Cinema4D ?
Hi Fabrice,
Unfortunately I have got no news about Cinema 4D, but it sounds promising...
*UPDATE*
The windows version of C4D works, so I assume you are talking about the MAC version?
Otherwise you have to do one of the following to activate support for our devices:
Thanks for sharing this feedback!Fabrice wrote:Response from Maxon: we do not know when we will have finish to develop this pilot.
Unfortunately I have got no news about Cinema 4D, but it sounds promising...
*UPDATE*
The windows version of C4D works, so I assume you are talking about the MAC version?
Otherwise you have to do one of the following to activate support for our devices:
Code: Select all
A) For Cinema 4D version 9.5: "Plug-ins -> Cinema 4D -> Spacemouse -> SpaceMouse Dialog"
B) For Cinema 4D version 10: "Plugins->SpaceMouse v1.0"
Robert Stadie