ngomes,
I understand you are only able to discuss public information on this forum. If you cannot say whether or not your team is working on this problem, can you at least acknowledge that this is something that should be addressed? I'd feel a little better if I at least knew that there might be a chance of the SpacePilot working properly in Maya at some point in time...
Thanks,
Valen
Rotation Center in Maya
Moderator: Moderators
-
Valen Wagner
- Posts: 102
- Joined: Sat Mar 07, 2009 12:54 pm
- Location: Redmond, WA
-
Valen Wagner
- Posts: 102
- Joined: Sat Mar 07, 2009 12:54 pm
- Location: Redmond, WA
-
Valen Wagner
- Posts: 102
- Joined: Sat Mar 07, 2009 12:54 pm
- Location: Redmond, WA
rasamaya,
I have plugged in your new C3DxMapping.mel and MagellanStartup.mel files and I am amazed at how well it seems to work. I haven't seen any problems yet. Are there are any problems that you know of, or does it seem to work great and not upset how Maya works in general?
This is great that you were able to fix what 3DConnexion was not. I hope they will fix it for good though.
ngomes and 3DConnexion,
Please take a look at what rasamaya has done. I think he deserves a handshake and a pat on the back.
I have plugged in your new C3DxMapping.mel and MagellanStartup.mel files and I am amazed at how well it seems to work. I haven't seen any problems yet. Are there are any problems that you know of, or does it seem to work great and not upset how Maya works in general?
This is great that you were able to fix what 3DConnexion was not. I hope they will fix it for good though.
ngomes and 3DConnexion,
Please take a look at what rasamaya has done. I think he deserves a handshake and a pat on the back.
SpacePilotPro, SpaceExplorer USB ( Driver 3.17.4 )
Windows 7 64 bit, Core i7, 12GB Ram
Nvidia Quadro FX 3700
3ds Max 2014, Maya 2014, Inventor 2013, AutoCAD 2013, Photoshop CS5
Windows 7 64 bit, Core i7, 12GB Ram
Nvidia Quadro FX 3700
3ds Max 2014, Maya 2014, Inventor 2013, AutoCAD 2013, Photoshop CS5
yes, there is a problem...
I believe it has a multi shapenode rotation problem? but its not enough to bother me.
Would be cool if they got things purring before Maya2012 is out?!
My maya animation shelf tools are great too. fully independent from there animation workflow. Its using my motion capture scripts.
Let me know if you would like my shelf. I check this once in a while.
Try to pm me as they dont like me leaving my old spoonbender email.
obviously rasamaya... my handle will lead to my email on cgtalk too
Let me know if there are problems too!!
Thanks.
I believe it has a multi shapenode rotation problem? but its not enough to bother me.
Would be cool if they got things purring before Maya2012 is out?!
My maya animation shelf tools are great too. fully independent from there animation workflow. Its using my motion capture scripts.
Let me know if you would like my shelf. I check this once in a while.
Try to pm me as they dont like me leaving my old spoonbender email.
obviously rasamaya... my handle will lead to my email on cgtalk too
Let me know if there are problems too!!
Thanks.
Here are those animation tools I talked about.
http://www.creativecrash.com/maya/downl ... ap-toolkit
Allows for better camera recording, no jumping pivots etc. WAY BETTER.
Lates.
http://www.creativecrash.com/maya/downl ... ap-toolkit
Allows for better camera recording, no jumping pivots etc. WAY BETTER.
Lates.