Using the 3DConnexion with Unreal EXE
Moderator: Moderators
Using the 3DConnexion with Unreal EXE
I have an EXE file with many sub fodlers from Unreal Engine 4.16 from a client. I would like to use my wireless spacemouse to naviagate it. Is that possible? I have the lastest Windows 10 driver. The Spacemouse works outside of the EXE.