well now it's public, there it is:
http://gizmodo.com/374280/spacenavigato ... fe-avatars
Search found 126 matches
- Thu Apr 03, 2008 1:40 pm
- Forum: MacOS Discussion Forum
- Topic: MAC settings/tweaks for SN and Second Life?
- Replies: 16
- Views: 35302
- Thu Apr 03, 2008 9:21 am
- Forum: Developer's Forum for macOS
- Topic: Weak Link on MacOS X
- Replies: 8
- Views: 113315
Re: Weak Linking Framework
Weak linking the 3DConnexion framework was a piece of cake... however the instructions for testing to see if the framework is present does not work. I'm running Leopard, and XCode 3.0. I have the following declaration at the top of my source file: extern OSErr InstallConnexionHandlers() __attribute...
- Mon Mar 31, 2008 11:38 am
- Forum: MacOS Discussion Forum
- Topic: Sketch up won't work with SpaceNavigator, why?
- Replies: 33
- Views: 85545
It works fine with a blank document. But my entire folder of SketchUp docs that I've created over the past year cannot be used with the SN. It doesn't not work. I get the 1hz or slower jerky motion. When I use the mouse, no problem at all. Spin around and orbit like it's a pro workstation. I know i...
- Mon Mar 31, 2008 11:20 am
- Forum: MacOS Discussion Forum
- Topic: Sketch up won't work with SpaceNavigator, why?
- Replies: 33
- Views: 85545
- Mon Mar 31, 2008 11:11 am
- Forum: Feedback
- Topic: navigator support is in blender trunk
- Replies: 2
- Views: 10822
Wow! Thanks Lukep for all your support. This is really important for us and I'd like to thank you and the Blender Foundation for all the work done. Question on future features: how about the trackball mode? If I understand it correctly, it's like turntable but with full 6DOF ? Last but not least: li...
- Wed Mar 26, 2008 3:40 pm
- Forum: Developer's Forum for macOS
- Topic: Cocoa -> X11 proxy
- Replies: 1
- Views: 28531
- Thu Mar 20, 2008 11:45 am
- Forum: UNIX and Linux Discussion Forum
- Topic: Blender: cannot switch between turntable/fly modes
- Replies: 11
- Views: 32511
Just wanted to add that Blender NDOF downloads WITH the plugin included are now also available at
http://www.graphicall.org
Just unzip and it should be ready to go.
http://www.graphicall.org
Just unzip and it should be ready to go.
- Thu Mar 20, 2008 11:42 am
- Forum: MacOS Discussion Forum
- Topic: Got problems with Blender? Read here.
- Replies: 39
- Views: 220272
Just wanted to mention that Blender NDOF downloads WITH the plugin included are now also available at
http://www.graphicall.org
Just unzip and it should be ready to go.
http://www.graphicall.org
Just unzip and it should be ready to go.
- Thu Mar 20, 2008 11:35 am
- Forum: Feedback
- Topic: 3Dconnexion/Blender Beta Feedback
- Replies: 143
- Views: 3112670
Just wanted to add that Blender NDOF downloads WITH the plugin included are now also available at
http://www.graphicall.org
Just unzip and it should be ready to go.
http://www.graphicall.org
Just unzip and it should be ready to go.
- Thu Mar 20, 2008 11:35 am
- Forum: UNIX and Linux Discussion Forum
- Topic: SpaceNavigator buttons problem, Ubuntu Blender
- Replies: 21
- Views: 74486
Just wanted to add that Blender NDOF builds WITH the plugin included are now also available at
http://www.graphicall.org
Just unzip and it should be ready to go.
http://www.graphicall.org
Just unzip and it should be ready to go.
- Wed Mar 05, 2008 5:35 pm
- Forum: UNIX and Linux Discussion Forum
- Topic: Using SpaceNavigator with GIMP
- Replies: 13
- Views: 195746
- Mon Mar 03, 2008 1:33 pm
- Forum: UNIX and Linux Discussion Forum
- Topic: Using SpaceNavigator with GIMP
- Replies: 13
- Views: 195746
A few in-depth notes on the above post. - Regarding point 1 : the intent of the script is to detect NDOF devices only. This should include our devices and analog joysticks, but it should leave out keyboards, 2D mice, and other devices. To verify how devices are added, type $ ls -la /dev/input/event*...
- Mon Mar 03, 2008 1:17 pm
- Forum: UNIX and Linux Discussion Forum
- Topic: Using SpaceNavigator with GIMP
- Replies: 13
- Views: 195746
Using SpaceNavigator with GIMP
GIMP on Linux has a nice input controller module that can be configured to use our devices. Let's see how we can enable it and work around a few problems we'll encounter. I'll keep this post as short as possible and post more explanations later. 1. Download the ndof_input.sh script from here , copy...
- Wed Feb 20, 2008 2:42 pm
- Forum: Windows Discussion Forum
- Topic: Space Mouse as a musical instrument
- Replies: 13
- Views: 22619
Guys, I said it before, I will repeat it... we hear you! I think it's really cool that someone like user RBC9 stepped up and did such a great job for a feature that many desire. I must point out though that many other users like the simplicity of the current pref pane and we care for those too. Now ...
- Mon Feb 11, 2008 7:15 pm
- Forum: Feedback
- Topic: 3Dconnexion/Blender Beta Feedback
- Replies: 143
- Views: 3112670
Re: We would love to have the Ndof branch merged into Main S
Just to give to Caesar what is Caesartxrx wrote:But can I guess how to merge your great work into the newest build?!