Search found 117 matches
- Thu May 28, 2015 9:53 am
- Forum: Feedback
- Topic: Antique Spacemice Hardware/Software
- Replies: 28
- Views: 62400
Re: Antique Spacemice Hardware/Software
Can you get a hold of one of these tablets? https://youtu.be/oIbXW3BVaAI?t=1m43s It would be nice to have this as an addon module to any tablet. Imagine having a 3dMouse on each side of the tablet for dual action (control the camera and object simultaneously.) http://www.3dconnexion.com/company/indu...
- Thu Feb 12, 2015 4:22 pm
- Forum: Feedback
- Topic: Sketchup controls similar to Google Earth
- Replies: 53
- Views: 150369
Re: Sketchup controls similar to Google Earth
Google Earth Google seems to be retracting from the virtual globe business. Google Earth API (which 6DOF Google Earth uses) will shut down this December 2015. http://googlegeodevelopers.blogspot.com/2014/12/announcing-deprecation-of-google-earth.html By 2010 they stopped adding features. By 2012 th...
- Wed Jan 07, 2015 7:13 pm
- Forum: Windows Discussion Forum
- Topic: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
- Replies: 11
- Views: 11067
Re: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
Well you can invoke 2D mouse buttons via 3D mouse buttons, or as a keyboard key modifier. However, I don't think you can invoke it any other way, at least not conventionally. You might be able to create 2 axis tags both with same input source and input range, assuming you can't have 2 types of outpu...
- Wed Jan 07, 2015 6:45 pm
- Forum: Windows Discussion Forum
- Topic: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
- Replies: 11
- Views: 11067
Re: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
Apparently modifiers are only for when you use keyboard output, but you're using 2D mouse output. You might be able to do both 2D mouse output with the keyboard control key at the same time. You might also be able to do 2D mouse output with a mouse button at the same time, but I'm not positive about...
- Wed Jan 07, 2015 9:56 am
- Forum: Windows Discussion Forum
- Topic: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
- Replies: 11
- Views: 11067
Re: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
Well one thing you can do is verify that the modifiers are still working. For testing purposes change RightMouse to LeftMouse and change executable to notepad.exe and change transport to KMJ. Then open a text file (the xml files are text files, for example) and try it out. You should be able to sele...
- Wed Jan 07, 2015 8:55 am
- Forum: Windows Discussion Forum
- Topic: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
- Replies: 11
- Views: 11067
Re: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
For 2D pan you should have this within the output tags: <Modifiers> <Modifier>RightMouse</Modifier> </Modifiers> For 3D rotate you should have this within the output tags: <Modifiers> <Modifier>RightMouse</Modifier> <Modifier>Control</Modifier> </Modifiers> Do neither of these work? Actually I can't...
- Wed Jan 07, 2015 7:44 am
- Forum: Windows Discussion Forum
- Topic: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
- Replies: 11
- Views: 11067
Re: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
You could also copy say the JoystickTemplate.xml from %programfiles%\3Dconnexion\3DxWare\3DxWinCore64\Cfg to %appdata%\3Dconnexion\3DxWare\Cfg then rename it. Change AppCfgTemplate tags to just AppCfg tags. Change default to Default="false". Set <ExecutableName>. This way you know you're s...
- Wed Jan 07, 2015 6:27 am
- Forum: Windows Discussion Forum
- Topic: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
- Replies: 11
- Views: 11067
Re: 10 Year Old Software using Spacemouse Wireless (PC-Dmis)
For mousewheel have one of these as input ActionID: HIDMultiAxis_X HIDMultiAxis_Y HIDMultiAxis_Z HIDMultiAxis_Rx HIDMultiAxis_Ry HIDMultiAxis_Rz then for output ActionID: HIDMouse_Wheel For each 2Dpan axis have one of these as input ActionID: HIDMultiAxis_X HIDMultiAxis_Y HIDMultiAxis_Z HIDMultiAxis...
- Fri Dec 26, 2014 8:31 am
- Forum: Developer's Forum for Windows
- Topic: New SpaceNavigator-to-Virtual Joystick app for games
- Replies: 9
- Views: 28960
Re: New SpaceNavigator-to-Virtual Joystick app for games
"...the SDK reports approx 1400 positions in total (700 in either direction)." There's a difference between number of positions and number of steps: -In the Joystick test program it displays 2000 positions (-1000 to 1000), but the step size is 8, so there are merely 256 steps. -An app may...
- Thu Dec 25, 2014 7:43 am
- Forum: Developer's Forum for Windows
- Topic: New SpaceNavigator-to-Virtual Joystick app for games
- Replies: 9
- Views: 28960
Re: New SpaceNavigator-to-Virtual Joystick app for games
Well that was my main concern: Direct Input precision. That test program is a way to find that out. You can't get any more precise than 350 steps per direction as that is what the hardware spits outs. My concern is precision loss when sent to Direct Input. I'm seeing 350 steps per direction being re...
- Sun Dec 21, 2014 10:30 am
- Forum: Developer's Forum for Windows
- Topic: New SpaceNavigator-to-Virtual Joystick app for games
- Replies: 9
- Views: 28960
Re: New SpaceNavigator-to-Virtual Joystick app for games
What results do you get from the Microsoft joystick test program? http://3dconnexion.com/forum/viewtopic.php?f=37&t=9415#p37859 (Use 0.35 instead of 0.25 scale in 3Dx xml) Matching max knob movement to 1000 app output(350 raw output) by adjusting scale what step size does your virtual joystick h...
- Tue Nov 25, 2014 9:32 pm
- Forum: Feedback
- Topic: Unreal Engine 4
- Replies: 6
- Views: 27215
Re: Unreal Engine 4
Seems like someone recently made a plugin for Direct Input controllers according to this link: https://forums.oculus.com/viewtopic.php?f=60&t=16835
3DConnexion devices support Direct Input via the KMJ transport.
3DConnexion devices support Direct Input via the KMJ transport.
- Sun Nov 09, 2014 2:03 pm
- Forum: Feedback
- Topic: NEED BAD - NO ROTAIONS ON ZOOM COMBO
- Replies: 1
- Views: 9335
Re: NEED BAD - NO ROTAIONS ON ZOOM COMBO
If would be cool if the XML files had some scripting logic ability (pre and/or post processing.) For your example (assuming I'm interpreting your meaning correctly): <Script> if (key1 == 1) {Rx=0;Ry=0;Rz=0;} </Script> key1 being a button and 1 meaning pressed (instead of the f1 key) and Rx,Ry,Rz bei...
- Tue Oct 21, 2014 2:23 pm
- Forum: Windows Discussion Forum
- Topic: Chrome pointer stops working suddenly.
- Replies: 4
- Views: 5230
Re: Chrome pointer stops working suddenly.
Before editing any of the files in %programfiles%\3Dconnexion\3DxWare\3DxWinCore64\Cfg it's best to first make a backup of the originals of all those files just in case things go wrong, so you can just copy in the originals again. Usually it's best to just copy files to %appdata%\3Dconnexion\3DxWare...
- Fri Oct 17, 2014 9:52 pm
- Forum: Feedback
- Topic: High-precision stiff-spring 3Dmice
- Replies: 6
- Views: 23347
More tiring even just keeping steady
Loose springs are not just more tiring moving to new target forces, but loose springs are also more tiring when just trying to keep steady at one target force. This is due to the slight unsteadiness of human nerves/muscles causing slight jittery motions. Jittering the same force range on loose sprin...