hi.
I'm trying add a Space Navigator support to My C# Application.
this is a windows form application.(not a WPF)
and it have a web-browser Component for use Google Earth Plugin.
my problem is ..
TDx.TDxinput.dll are return invalid value.
when i twist Y-Axis very little. TDx.TDxinput.dll return value rotateY = 1.0
when 2 or 3 Axis twist TDx.TDxinput.dll return valid value.
how can i get a right value?
I'm tested csMonitor DemoCode.
but it's contains same problems.
I'm sorry my english is so broken
TDx.TDxinput.dll return invalid values
Moderator: Moderators
Re: TDx.TDxinput.dll return invalid values
The rotation is an AngleAxis. Ther vector part of the rotation is a unit vector and will always have a length of 1. The angle of rotation about the axis is in the angle property.