Is 3ds max 5.1 supported?
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Is 3ds max 5.1 supported?
Hi. I'm new to this forum as I just received my SpaceNavigator today. Is 3ds max 5.1 supported? According to the ReadMe file version 5 and higher is supported, however I receive an error loading the script files when max starts up. Has anyone else experienced this?
"sindarin
Joined: 28 Aug 2007
Posts: 3
So I searched and searched and finally found an old post from someone here that says that version 5 is no longer supported and to update to a newer version of 3ds. Thanks for the mis-representation guys. I really appreciate it. Take a look at your website and the re-sellers websites. They all say 3ds max with no version listed, which means that the S.N. should work with all versions of Max. If it does not you should have it listed as only working with 6-9 which you do not. You might here in the forum, but you don't on the product page. Believe me I checked before I bought it. The least you could do if you are no longer supporting Max 5 is to put up the legacy software that DOES work with version 5 so we can at least use the S.N. while we work on coughing up the 3000.00 for Version 9. "
No wonder no one responded. Does the legacy software still exist?
Joined: 28 Aug 2007
Posts: 3
So I searched and searched and finally found an old post from someone here that says that version 5 is no longer supported and to update to a newer version of 3ds. Thanks for the mis-representation guys. I really appreciate it. Take a look at your website and the re-sellers websites. They all say 3ds max with no version listed, which means that the S.N. should work with all versions of Max. If it does not you should have it listed as only working with 6-9 which you do not. You might here in the forum, but you don't on the product page. Believe me I checked before I bought it. The least you could do if you are no longer supporting Max 5 is to put up the legacy software that DOES work with version 5 so we can at least use the S.N. while we work on coughing up the 3000.00 for Version 9. "
No wonder no one responded. Does the legacy software still exist?
Accel,
Did you try a manual install of the driver?
* Manual Installation
Copy the "3dxstd.dlu" file from "C:\Program Files\3Dconnexion\3Dconnexion Plug-in for 3ds max"
to the "stdplugs" sub-directory of 3dx max.
Copy "3DxStudio.chm" to the help sub-directory
If you are using 3ds max 5 and higher copy 3DxStudio.ms to the scripts\startup sub-directory.
That's all.
* Loading the plug-in
- First use of the plug-in:
i) In order to use the SpaceMouse/SpaceBall, you must make sure that the driver is running;
ii) Start 3ds max, the plug-in should now be loaded and a banner is displayed.
- Automatic load of the plug-in:
No action is required if 3DxStudio.ms is located in the scripts\startup directory
Did you try a manual install of the driver?
* Manual Installation
Copy the "3dxstd.dlu" file from "C:\Program Files\3Dconnexion\3Dconnexion Plug-in for 3ds max"
to the "stdplugs" sub-directory of 3dx max.
Copy "3DxStudio.chm" to the help sub-directory
If you are using 3ds max 5 and higher copy 3DxStudio.ms to the scripts\startup sub-directory.
That's all.
* Loading the plug-in
- First use of the plug-in:
i) In order to use the SpaceMouse/SpaceBall, you must make sure that the driver is running;
ii) Start 3ds max, the plug-in should now be loaded and a banner is displayed.
- Automatic load of the plug-in:
No action is required if 3DxStudio.ms is located in the scripts\startup directory
Yes I did, Fred. I followed the instructions in the Readme file which are just as you describe because they don't get installed automatically. Upon loading plugins at startup, Max gave me two error messages with no banner to follow.
The first error reads "DLL C:\Program Files\3dsmax5\StdPlugs\3dxstd.dlu> failed to initialize." The second error reads "--Type error: Interface method call requires MAXClass, got: undefined." The script location is displayed in the title bar as C:\Program Files\3dsmax5\Scripts\Startup\3DxStudio.ms.
Are there any previous versions of the files that were known to work with max5?
The first error reads "DLL C:\Program Files\3dsmax5\StdPlugs\3dxstd.dlu> failed to initialize." The second error reads "--Type error: Interface method call requires MAXClass, got: undefined." The script location is displayed in the title bar as C:\Program Files\3dsmax5\Scripts\Startup\3DxStudio.ms.
Are there any previous versions of the files that were known to work with max5?
Accell send me a email with your email adress. I will send you the plugin from the 2.8.2 3dsmax plugin. otherwise you can download the driver right click on the file and unzip the files into a folder. next open the components folder and choose the studio max folder for version 6 this worked with version 5 for the spaceballs. Then run the installation. It has the same instructions for manual install as well but i would advice removing the current files that were manually copied out of the current folders then place the ones from the above install.
I see that my email address has been removed. How will Fred send me the old plugin files?Accel wrote:Fred,
That sounds like a plan. My email is ************************. I've already removed the max plugin files as they were generating the annoying error messages so installing the new (old) files should be a breeze.
Thanks,
Angelo
Edit (moderator): remove e-mail address from public view.
The max 5 driver would be so helpfull for me
Hi Fred,
I bought a SpaceNavigator a few month ago and would be realy glad to use it in my 3ds max 5.1 environment as i work very often with it.
please send me the download link too?
Christian
I bought a SpaceNavigator a few month ago and would be realy glad to use it in my 3ds max 5.1 environment as i work very often with it.
please send me the download link too?
Christian