What app would you like to see supported on Mac OS X?

Questions and answers about 3Dconnexion devices on macOS.

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What application would you love to see supported on Mac OS X?

Poll ended at Sat May 10, 2008 1:04 pm

Motion
1
5%
Final Cut
2
9%
iMovie
0
No votes
Cinema4D
13
59%
zBrush
1
5%
Logic Express/Pro
1
5%
After Effects
4
18%
InDesign
0
No votes
Apple Shake
0
No votes
Apple Shake
0
No votes
Apple Shake
0
No votes
Apple Shake
0
No votes
 
Total votes: 22

alexliz
Posts: 4
Joined: Fri Sep 06, 2024 9:31 am

Re: What app would you like to see supported on Mac OS X?

Post by alexliz »

Apple Preview - to pan and zoom in/out of PDF drawings.

Reason being that, while using CadMouse (and not Apple's own Magic Mouse) I can't easily navigate or zoom without using the keyboard. I can use the scroll wheel to go Up and Down. But I have to hit SHIFT and the scroll wheel for Left/Right, and I can only zoom with the keyboard (nothing from the CadMouse seems to trigger zooming).
bract-06
Posts: 2
Joined: Wed Oct 02, 2024 2:30 pm

Re: What app would you like to see supported on Mac OS X?

Post by bract-06 »

Numbers, Keynote, Preview
denzellcurry
Posts: 1
Joined: Tue Oct 15, 2024 12:30 pm

Re: What app would you like to see supported on Mac OS X?

Post by denzellcurry »

Apple Preview ++
R_Edward17
Posts: 3
Joined: Sun Oct 20, 2024 6:14 am

Re: What app would you like to see supported on Mac OS X?

Post by R_Edward17 »

Google Chrome or other browsers
Jronman
Posts: 5
Joined: Fri Nov 15, 2024 11:06 am

Re: What app would you like to see supported on Mac OS X?

Post by Jronman »

I would like to see Bricklink's Studio Supported (formerly known as Stud.io). Essentially a CAD program but for modeling with LEGO parts and whatnot.
Jronman
Posts: 5
Joined: Fri Nov 15, 2024 11:06 am

Re: What app would you like to see supported on Mac OS X?

Post by Jronman »

Another one I would like to see is Shaper Studio support for panning
Berbs3D
Posts: 1
Joined: Fri Nov 29, 2024 9:13 pm

Re: What app would you like to see supported on Mac OS X?

Post by Berbs3D »

Basic mouse driver. When not using a supported application I would like to still be able to use the SpaceMouse for "normal" mouse functions such as pointing, clicking, and scrolling.

I don't understand anything about mouse drivers versus custom drivers, and there probably isn't a way to get a single device to show up as both a mouse and a 3Dconnexion device in the MacOS settings, but it would be cool if you could figure out a way to do it. Maybe you could find a way to have it dynamically switch between behaving like a mouse and behaving like a 3Dconnexion device?

Ultimately I would love to have enhanced browser support. Most of my 3D design work and exploration is now done in browsers, and these browser apps have their own shortcut keys, but I cannot figure out a way to map those shortcuts to the SpaceMouse. Maybe getting basic mouse support would be a good starting point.
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