I am a recently new SpaceMouse Enterprise owner and I love this tool so much.
In ZBrush it has been transformative to my workflow so much so that I bought a backup just incase something happens to my current one or if I need it while traveling.
One thing I noticed however is that certain software do not feature the same camera options as ZBrush, like Blender.
Examples below:
ZBrush Advanced Settings:

Blender Settings:

You will notice Blender doesn't get the important view customization options that ZBrush allows for and the only thing Blender allows for is speed changes.
This makes it hard to utilize the 3D movement when working inside Blender when you have a preferred method of use such as "Camera Mode" with "Lock Horizon" enabled in sculpting scenarios or when assembling scenes.
Any way for 3DConnexion to add this support to Blender?
PS - There is a Glitch in Maya 2024 where when the navigation mode is changed to "Camera Mode" it becomes insanely sensitive and fast but works fine and uses the set speed for "object" and "target camera" navigation modes.