Hi,
I am reading that SpaceNavigator is supported by CryEngine 3 SDK to control the Editor view. Before being able to buy it, I need to know if it can also be used as a controller to control player movements in Editor and Launcher. What would be the steps to create this integration, or is it already working out of the box?
Thank you so much!
SpaceNavigator as Controller in CryEngine 3 SDK Launcher
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Re: SpaceNavigator as Controller in CryEngine 3 SDK Launcher
Hi psychophysics,
Inside of the Editor, you can move the player around. But this is more like flying with the player - so you can quickly get to a position which is not or hard to reach inside of the game.
As Crytek did the implementation I suggest you get in touch with them - they should know more about the 3D Mouse implementation in their engine.
Inside of the Editor, you can move the player around. But this is more like flying with the player - so you can quickly get to a position which is not or hard to reach inside of the game.
As Crytek did the implementation I suggest you get in touch with them - they should know more about the 3D Mouse implementation in their engine.
Robert Stadie