3ds max's Ctrl+MMB for Mudbox
Moderator: Moderators
3ds max's Ctrl+MMB for Mudbox
The behavior of Mudbox's camera is not good for using with 3dconnexion device (or the way it is implemented) What I mean is there are only two ways to rotate camera around object or around specified point with 3dconnexion device. The first one is to focus slection and then rotate the cap. The second one (to rotate around specified point) is to focus on mouse and then rotate the cap. The problem is that if you do some action with 3dconnexion device (zoom, pan, etc/) after you focused selected or focused on mouse then camera starts rotating around itself. This behavior makes navigation with 3dconnexion device weird. So it would be great if we could specify a constant point of rotation, like we have in 3ds Max (Ctrl+MMB). Probably it could be done as a checkbox option inside 3dconnexion driver.
Re: 3ds max's Ctrl+MMB for Mudbox
Hi lextorlex,
please address this issue with Autodesk. They integrated the support for the 3D mouse in Mudbox. Only they can make changes to the navigation with the 3D mouse in Mudbox.
please address this issue with Autodesk. They integrated the support for the 3D mouse in Mudbox. Only they can make changes to the navigation with the 3D mouse in Mudbox.
Uta
3Dconnexion
3Dconnexion