Search found 3 matches

by cbanker
Mon Oct 08, 2007 8:25 am
Forum: Developer's Forum for Windows
Topic: does 3DConnexion use Joystick Windows API ?
Replies: 2
Views: 20603

fiero, joyGetPosEx is part of the old joystick API and is not part of the new DirectInput standards, however it still works fine provided you have standard joystick input. Here is something I found that makes it really quick and easy to get joystick input going with the JoyGetPosEx commands: Install...
by cbanker
Fri Oct 05, 2007 7:16 am
Forum: Developer's Forum for Windows
Topic: openGL / GLUT native support
Replies: 3
Views: 11401

I looked into it some more and it looks like the SpaceBall support was made for the old SpaceWare drivers and serial devices. It does not seem to be able to work with newer devices and from what I've seen these commands did not work on all platforms either.
by cbanker
Wed Oct 03, 2007 7:26 am
Forum: Developer's Forum for Windows
Topic: openGL / GLUT native support
Replies: 3
Views: 11401

openGL / GLUT native support

I see that glut has native SpaceBall support using the glutSpaceballMotionFunc, glutSpaceballRotateFunc and glutSpaceballButtonFunc callbacks. I am trying to modify a program using glut to work with the SpaceNavigator. Is there any way to get these callbacks to work with the SpaceNavigator or do the...