Search found 168 matches

by mbonk
Fri Aug 21, 2020 12:24 am
Forum: Developer's Forum for Windows
Topic: SDK Sample exception
Replies: 9
Views: 1775

Re: SDK Sample exception

sn1k wrote:
Wed Aug 19, 2020 9:31 am
FYI, I also had crashes from exceptions sourced from our security platform Sentinel One, and had to have an exception added for the sample exe.
Sorry, I missed this the first time.
What exactly was happening? What was Sentinel One objecting to?
by mbonk
Wed Aug 19, 2020 10:46 pm
Forum: Developer's Forum for Windows
Topic: SDK Sample exception
Replies: 9
Views: 1775

Re: SDK Sample exception

... would you recommend upgrading to the 4.0 version? In the 3.4 SDK the developer hooks up to the driver and then receives the raw 3DMouse data. His next step is to design some algorithms that convert the raw data into motion, get the required view properties from the application apply the motion ...
by mbonk
Wed Aug 19, 2020 7:59 am
Forum: Developer's Forum for Windows
Topic: SDK Sample exception
Replies: 9
Views: 1775

Re: SDK Sample exception

I would suggest restoring the C++ Exceptions in Visual Studio back to the defaults. Select 'DEBUG->Windows->Exception Settings'. Right-click 'C++ Exceptions' and select 'Restore Defaults'. Exceptions that are thrown but handled will still be logged to the Debug Output window. Note: 'Checked' excepti...
by mbonk
Wed Aug 19, 2020 2:24 am
Forum: Developer's Forum for Windows
Topic: SDK Sample exception
Replies: 9
Views: 1775

Re: SDK Sample exception

I'm getting the following exception when running the 3DxTraceNL sample: boost::wrapexcept<boost::property_tree::ptree_bad_path> Happens all the time and is handled in TDxNavlib.dll. If you are interested the code that throws is in template<class K, class D, class C> basic_ptree<K, D, C> &basic_ptre...
by mbonk
Thu Jul 02, 2020 12:06 am
Forum: Windows Discussion Forum
Topic: Space Mouse Enterprise
Replies: 3
Views: 855

Re: Space Mouse Enterprise

Hi Gerhard, ...I got the Exception "TDx.SpaceMouse.Navigation3D.NoDataException: 'This camera does not have a target'" The 3DxTestNL sample throws TDx.SpaceMouse.Navigation3D.NoDataException when the navigation library queries queries a value that does not exist. When debugging with visual studio a ...
by mbonk
Tue May 12, 2020 2:49 am
Forum: Windows Discussion Forum
Topic: Maya crash edge extrusion, merging vertices, multicut tool?
Replies: 0
Views: 2234

Maya crash edge extrusion, merging vertices, multicut tool?

Hi,

Is anyone still seeing issues with crashes and the aforementioned tools?

If you are, can you please post a video of what you do to provoke the issue and if possible please supply a model, and the usual info (OS, and software versions)?

Thanks
Markus
by mbonk
Wed Mar 04, 2020 7:49 am
Forum: Windows Discussion Forum
Topic: Maya 2020
Replies: 56
Views: 23290

Re: Maya 2020

Boban wrote:
Tue Feb 11, 2020 11:46 am
and one more. Maya is hanging on exit, so I need to ctrl+alt+del, to kill its service to close it down...
I can reproduce this on Windows 7.
What you need is the hotfix to KB 2582203, but I have no idea where to get it from.
by mbonk
Thu Feb 27, 2020 11:59 pm
Forum: Windows Discussion Forum
Topic: MAYA 2018 Bug Report on space mouse
Replies: 8
Views: 3530

Re: MAYA 2018 Bug Report on space mouse

Bengalore_mandir.0007.ma or yetAnotherFatalBug.0006.ma? Both are fine here. Could you send me the mandarin sitting on the chair?
by mbonk
Thu Feb 27, 2020 11:21 pm
Forum: Windows Discussion Forum
Topic: MAYA 2018 Bug Report on space mouse
Replies: 8
Views: 3530

Re: MAYA 2018 Bug Report on space mouse

Hi Boban,

I've seen two videos where you report 1) the flashing and 2) a crazy camera. We cannot reproduce either issue using 10.6.5. Could you send us the two files you used to reproduce the issues in the videos.
by mbonk
Thu Feb 27, 2020 11:12 pm
Forum: Windows Discussion Forum
Topic: SpacePilot and Maya 2020
Replies: 3
Views: 1032

Re: SpacePilot and Maya 2020

Boban wrote:
Wed Feb 26, 2020 1:13 am
me too, here are screens
Thanks Boban, I've seen yours already and there will be a fix for what you are seeing in the next release. I'd really like to see those from joker720, though, I suspect his reported issue has a different cause.
by mbonk
Tue Feb 25, 2020 12:50 am
Forum: Windows Discussion Forum
Topic: SpacePilot and Maya 2020
Replies: 3
Views: 1032

Re: SpacePilot and Maya 2020

joker0720 wrote:
Fri Feb 21, 2020 4:34 am
... I've noticed that my 'undo' list contains movements from the 3D mouse...
Could you post a screen shot of what they are?
by mbonk
Thu Feb 13, 2020 10:53 pm
Forum: Windows Discussion Forum
Topic: 3DS Max move locked camera
Replies: 32
Views: 18988

Re: 3DS Max move locked camera

vinigor wrote:
Tue Feb 11, 2020 3:36 am
Only target-cameras are moving...
Sorry, that we missed this...
by mbonk
Thu Feb 13, 2020 10:50 pm
Forum: Windows Discussion Forum
Topic: 3DS Max move locked camera
Replies: 32
Views: 18988

Re: 3DS Max move locked camera

vinigor wrote:
Thu Feb 13, 2020 9:30 pm
I found another interesting bug. It happens with not locked cameras when automatic vertical tilt correction is on. It even happens when the driver is stopped. Only uninstalling helps.
https://drive.google.com/open?id=1jA-70 ... L3HvN3pGT7
Very strange. Thank you for reporting this.
by mbonk
Mon Feb 10, 2020 10:29 pm
Forum: Windows Discussion Forum
Topic: 3DS Max move locked camera
Replies: 32
Views: 18988

Re: 3DS Max move locked camera

tehamnes wrote:
Sat Feb 08, 2020 5:05 am
Locked cameras are still moving with 3dxware 10.6.5. (3ds max 2020 and wireless spacemouse)
Or am I missing some setting?
Please give us a testcase so that we can reproduce the issue.
by mbonk
Fri Jan 17, 2020 6:44 am
Forum: Windows Discussion Forum
Topic: Maya objects disapearing when construction history is on.
Replies: 8
Views: 2383

Re: Maya objects disapearing when construction history is on.

tneveu1 wrote:
Tue Jan 07, 2020 6:21 pm
[…] I did a test earlier where i just created 4 cubes, saved the scene and reloaded. When I did only one of them was there. […]
If its of any consolation I can reproduce this issue.
As a matter of interest what is the Viewport 2.0 rendering engine set to?