Hello jwick, Long time CAD user and I've used many of the 3Dconnection products over the years. Thank you! I can't believe how accurate they are and I've never had one fail.
if we are listing games; Elite Dangerous. The game can remap to just about any mouse x/y or joystick input. Ideally a set of joystick axes.
sliding the puck around for one joystick
tilting for second joystick
pulling the puck up/down, and twisting for a third Joystick
I would guess there should be either a large deadzone, or axis filtering as you described.
what would something like this look like?